Crafted Items: Hit Power, Blood, Caster and Safety Recipes
All 36 Diablo 2 Resurrected crafting recipes — Hit Power, Blood, Caster and Safety — with their fixed properties, the item level and random property rules, target affixes for the most wanted Caster Amulet, Blood Gloves, Blood Ring and Hit Power Gloves, the +2 skills amulet math and where to find the ingredients.
Crafted items are orange-named items made in the Horadric Cube from a magic (blue) item. Each recipe gives the item a few fixed properties, and on top of those it rolls 1–4 random properties like a rare item. There are four recipe families — Hit Power, Blood, Caster and Safety — and each has a separate recipe for nine item slots: 36 recipes in total. The cube's other recipes are in the Horadric Cube Recipes guide.
1.How to Craft
Four things go into the cube: 1 magic (blue) base item + 1 jewel + 1 rune + 1 perfect gem.
| Gem | Family | Made for |
|---|---|---|
Perfect Sapphire | Hit Power | Defensive items that cast Frost Nova when struck and return damage to attackers. |
Perfect Ruby | Blood | Items with life and life steal, made for melee. |
Perfect Amethyst | Caster | Items with mana, mana regeneration and cast speed, made for casters. |
Perfect Emerald | Safety | Defensive items that reduce damage taken and add resistances. |
- The gem sets the family, and the rune and base item set which slot you get (tables below).
The jewel's quality does not matter: in the game data the recipe only asks for "any jewel", so a magic, rare or even unique (Rainbow Facet) jewel is consumed. Use a cheap one so you don't lose a good jewel.- Armor recipes also accept the exceptional and elite versions of the base (e.g. Basinet or Giant Conch instead of a Full Helm). Weapon recipes accept any weapon of the listed type; amulet and ring recipes accept any magic amulet or ring.
- The base item's magic properties are lost; you get a new item of the same type with freshly rolled properties.
2.Item Level and Random Properties
- Item level = (character level ÷ 2) + (base item level ÷ 2); each half is rounded down separately and the result is capped at 99. Example: a level 99 character + a level 85 amulet → 49 + 42 = 91.
- The number of random properties depends on the item level; higher levels give more properties:
| Item level | 1 property | 2 properties | 3 properties | 4 properties |
|---|---|---|---|---|
| 1–30 | 40% | 20% | 20% | 20% |
| 31–50 | — | 60% | 20% | 20% |
| 51–70 | — | — | 80% | 20% |
| 71–99 | — | — | — | 100% |
- Which properties can roll depends on the affix level. On amulets and rings the affix level equals the item level; on other bases it is lower by half of the base's quality level (e.g. 3 lower on Heavy Gloves, 6 lower on Chain Gloves).
- Required level = the required level of the highest random property + 10 + 3 × the number of random properties (or the base item's own requirement if that is higher). The recipe's fixed properties do not count. Example: +2 class skills (required level 67) with 4 random properties → 67 + 10 + 12 = 89.
3.Hit Power Recipes
Every recipe takes a
Perfect Sapphire and
1 jewel. Defensive items that cast Frost Nova when struck and return damage to attackers.
| Result | Magic base item | Rune | Gem | Fixed properties |
|---|---|---|---|---|
| Hit Power Helm | Full Helm / Basinet / Giant Conch | Ith | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–7; +25–50 Defense vs. Missile |
| Hit Power Boots | Chain Boots / Mesh Boots / Boneweave Boots | Ral | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–7; +25–60 Defense vs. Melee |
| Hit Power Gloves | Chain Gloves / Heavy Bracers / Vambraces | Ort | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–7; Knockback |
| Hit Power Belt | Heavy Belt / Battle Belt / Troll Belt | Tal | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–7; 5–10% Damage Taken Goes To Mana |
| Hit Power Shield | Gothic Shield / Ancient Shield / Ward | Eth | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–10; 5–10% Increased Chance of Blocking |
| Hit Power Body | Field Plate / Sharktooth Armor / Kraken Shell | Nef | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–10; +10–20% Faster Hit Recovery |
| Hit Power Amulet | Amulet | Thul | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–10; Hit Causes Monster to Flee 5–15% |
| Hit Power Ring | Ring | Amn | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–6; +1–5 to Dexterity |
| Hit Power Weapon | Any blunt weapon (club, mace, hammer, scepter, wand, staff) | Tir | ![]() | 5% chance to cast level 4 Frost Nova when struck; Attacker Takes Damage of 3–7; +35–60% Enhanced Damage |
4.Blood Recipes
Every recipe takes a
Perfect Ruby and
1 jewel. Items with life and life steal, made for melee.
| Result | Magic base item | Rune | Gem | Fixed properties |
|---|---|---|---|---|
| Blood Helm | Helm / Casque / Armet | Ral | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; 5–10% Deadly Strike |
| Blood Boots | Light Plated Boots / Battle Boots / Mirrored Boots | Eth | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; Replenish Life +5–10 |
| Blood Gloves | Heavy Gloves / Sharkskin Gloves / Vampirebone Gloves | Nef | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; 5–10% Chance of Crushing Blow |
| Blood Belt | Belt / Mesh Belt / Mithril Coil | Tal | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; 5–10% Chance of Open Wounds |
| Blood Shield | Spiked Shield / Barbed Shield / Blade Barrier | Ith | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; Attacker Takes Damage of 4–7 |
| Blood Body | Plate Mail / Templar Coat / Hellforge Plate | Thul | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; +1–3 Life after each Demon Kill |
| Blood Amulet | Amulet | Amn | ![]() | 1–4% Life Stolen per Hit; +10–20 to Life; +5–10% Faster Run/Walk |
| Blood Ring | Ring | Sol | ![]() | 1–3% Life Stolen per Hit; +10–20 to Life; +1–5 to Strength |
| Blood Weapon | Any axe (throwing axes included) | Ort | ![]() | 1–4% Life Stolen per Hit; +10–20 to Life; +35–60% Enhanced Damage |
5.Caster Recipes
Every recipe takes a
Perfect Amethyst and
1 jewel. Items with mana, mana regeneration and cast speed, made for casters.
| Result | Magic base item | Rune | Gem | Fixed properties |
|---|---|---|---|---|
| Caster Helm | Mask / Death Mask / Demonhead | Nef | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; 1–4% Mana Stolen per Hit |
| Caster Boots | Boots / Demonhide Boots / Wyrmhide Boots | Thul | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; Increase Maximum Mana 2–5% |
| Caster Gloves | Leather Gloves / Demonhide Gloves / Bramble Mitts | Ort | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; +1–3 to Mana after each Kill |
| Caster Belt | Light Belt / Sharkskin Belt / Vampirefang Belt | Ith | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; +5–10% Faster Cast Rate |
| Caster Shield | Small Shield / Round Shield / Luna | Eth | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; 5–10% Increased Chance of Blocking |
| Caster Body | Light Plate / Mage Plate / Archon Plate | Tal | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; +1–3 to Mana after each Kill |
| Caster Amulet | Amulet | Ral | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; +5–10% Faster Cast Rate |
| Caster Ring | Ring | Amn | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; +1–5 to Energy |
| Caster Weapon | Any staff, wand or scepter | Tir | ![]() | Regenerate Mana 4–10%; +10–20 to Mana; Increase Maximum Mana 1–5% |
6.Safety Recipes
Every recipe takes a
Perfect Emerald and
1 jewel. Defensive items that reduce damage taken and add resistances.
| Result | Magic base item | Rune | Gem | Fixed properties |
|---|---|---|---|---|
| Safety Helm | Crown / Grand Crown / Corona | Ith | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; Lightning Resist +5–10%; +10–30% Enhanced Defense |
| Safety Boots | Greaves / War Boots / Myrmidon Greaves | Ort | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; Fire Resist +5–10%; +10–30% Enhanced Defense |
| Safety Gloves | Gauntlets / War Gauntlets / Ogre Gauntlets | Ral | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; Cold Resist +5–10%; +10–30% Enhanced Defense |
| Safety Belt | Sash / Demonhide Sash / Spiderweb Sash | Tal | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; Poison Resist +5–10%; +10–30% Enhanced Defense |
| Safety Shield | Kite Shield / Dragon Shield / Monarch | Nef | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; Magic Resist +5–10%; +10–30% Enhanced Defense |
| Safety Body | Breast Plate / Cuirass / Great Hauberk | Eth | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; Half Freeze Duration; +10–30% Enhanced Defense |
| Safety Amulet | Amulet | Thul | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; 1–10% Increased Chance of Blocking |
| Safety Ring | Ring | Amn | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; +1–5 to Vitality |
| Safety Weapon | Any spear or javelin (Amazon spears and javelins included) | Sol | ![]() | Damage Reduced by 1–4; Magic Damage Reduced by 1–2; +5–10% Enhanced Defense |
7.Most Wanted Crafted Items
The four recipes players spend the most effort on. The "affix level" column is the lowest affix level the target property needs (from the game data).
| Item | Why it is wanted | Target random properties | Affix level |
|---|---|---|---|
Caster Amulet | Fixed 5–10% faster cast rate; one random 10% cast rate brings it up to 20%. | +2 class skills (e.g. Arch-Angel's); of the Apprentice (10% FCR); all resistances; life | +2 skills: 90 · 10% FCR: 5 |
Blood Gloves | Fixed crushing blow, life steal and life; the glove of melee builds. | 20% attack speed (of Alacrity); resistances; strength, dexterity | 20% IAS: 43 (item level 46 on a Heavy Gloves base) |
Blood Ring | Life steal is fixed; with mana steal it becomes a dual-leech ring. | Mana steal (4–5%: of the Wraith, 6%: of the Vampire); strength, dexterity; 10% FCR; all resistances | 4–5% mana steal: 58 · 6%: 86 |
Hit Power Gloves | Fixed knockback; a glove for Amazons and Assassins. | +2 Amazon skills (Bowyer's bow, Spearmaiden's javelin/spear) or +2 Martial Arts (Sensei's); 20% attack speed | +2 skill tree: 40 · 20% IAS: 43 (item level 49 on a Chain Gloves base) |
Level Math for a +2 Skills Caster Amulet
The +2 class skills prefix can only roll when the crafted amulet's item level is 90 or higher. For that, the lowest level the magic amulet you put in the cube needs for each character level:
| Character level | Lowest amulet level |
|---|---|
| 99 | 82 |
| 97 | 84 |
| 95 | 86 |
| 93 | 88 |
| 91 | 90 |
| 89 | 92 |
| 87 | 94 |
| 85 | 96 |
| 83 | 98 |
- At character level 81 or below no amulet is enough.
- Gambling: items bought from gambling vendors have an item level between 5 below and 4 above your character level. At character level 93 or higher, every magic amulet you gamble clears the +2 skills threshold once crafted.
- A higher character level also makes lower level amulets usable; at level 99 an amulet of level 82 is enough.
8.Where to Find the Ingredients
- Base item: drops from monsters; a dropped item's level equals the monster's level. High level bases (e.g. amulets of level 82 or more) come from the level 85 areas and the bosses in Hell; the area list is under "Level 85 Areas (Hell)" in the Charms guide. Gambling is also a good source of amulets and rings (see above).
- Jewel: drops from monsters; its quality does not matter, so use the cheapest one.
- Rune: the recipes only use low runes:
Tir,
Nef,
Eth,
Ith,
Tal,
Ral,
Ort,
Thul,
Amn,
Sol. They drop often in Nightmare and Hell; in the cube three runes upgrade to the next one, and Thul → Amn and Amn → Sol also need a chipped gem (Rune List). - Perfect gem: never drops from monsters (in the game data the Perfect gem drop table is not linked to any monster). In the cube 3 Flawless gems upgrade to 1 Perfect gem (Horadric Cube Recipes); a Gem Shrine also upgrades one gem in your inventory by one grade — keep only the Flawless gem you want upgraded, because if the shrine picks a Perfect gem it turns it into a Chipped one. The Act 4 Hell's Forge quest also gives 1 Perfect gem per difficulty.
9.Data Source
Recipes, fixed properties and affix levels come from the Diablo 2 Resurrected 3.3 (Reign of the Warlock) game data. Reign of the Warlock added no new crafting recipes; the game has 36 of them.































