Diablo 2 Resurrected has 7 kinds of gems (Amethyst, Topaz, Sapphire, Emerald, Ruby, Diamond and Skull), each in 5 qualities: 35 gems in total. A gem socketed into an item has a different effect depending on the item type: one in a weapon, another in a helm or body armor, and another in a shield. This guide lists every gem's effects, the cube upgrades and where to find them.
1.Qualities and Socketing
| Quality | Required level |
|---|
Chipped DiamondGemRequired level: 1Weapon: +28% damage to UndeadHelm and body armor: +20 to Attack RatingShield: All resistances +6 Chipped | 1 |
Flawed DiamondGemRequired level: 5Weapon: +34% damage to UndeadHelm and body armor: +40 to Attack RatingShield: All resistances +8 Flawed | 5 |
DiamondGemRequired level: 12Weapon: +44% damage to UndeadHelm and body armor: +60 to Attack RatingShield: All resistances +11 Standard | 12 |
Flawless DiamondGemRequired level: 15Weapon: +54% damage to UndeadHelm and body armor: +80 to Attack RatingShield: All resistances +14 Flawless | 15 |
Perfect DiamondGemRequired level: 18Weapon: +68% damage to UndeadHelm and body armor: +100 to Attack RatingShield: All resistances +19 Perfect | 18 |
- Drag a gem onto a socket to insert it; if the item's required level is below the gem's, the gem's requirement applies.
- Helms and body armor get the same effect; shields and weapons have their own. Amulets, rings, belts, gloves and boots have no sockets, so gems cannot go into them.
- There is no way to get a socketed gem back: in the cube, a Hel rune + Scroll of Town Portal + the item empties the sockets but destroys what was in them (Horadric Cube Recipes).
- The "Standard" quality has no prefix in game (e.g. just "Ruby").
2.Socket Effects
Amethyst
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped AmethystGemRequired level: 1Weapon: +40 to Attack RatingHelm and body armor: +3 to StrengthShield: +8 Defense Chipped Amethyst | +40 to Attack Rating | +3 to Strength | +8 Defense |
Flawed AmethystGemRequired level: 5Weapon: +60 to Attack RatingHelm and body armor: +4 to StrengthShield: +12 Defense Flawed Amethyst | +60 to Attack Rating | +4 to Strength | +12 Defense |
AmethystGemRequired level: 12Weapon: +80 to Attack RatingHelm and body armor: +6 to StrengthShield: +18 Defense Amethyst | +80 to Attack Rating | +6 to Strength | +18 Defense |
Flawless AmethystGemRequired level: 15Weapon: +100 to Attack RatingHelm and body armor: +8 to StrengthShield: +24 Defense Flawless Amethyst | +100 to Attack Rating | +8 to Strength | +24 Defense |
Perfect AmethystGemRequired level: 18Weapon: +150 to Attack RatingHelm and body armor: +10 to StrengthShield: +30 DefenseThe gem of the Caster crafting recipes Perfect Amethyst | +150 to Attack Rating | +10 to Strength | +30 Defense |
Topaz
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped TopazGemRequired level: 1Weapon: Adds 1–8 lightning damageHelm and body armor: 9% better chance of getting magic itemsShield: Lightning resist +12% Chipped Topaz | Adds 1–8 lightning damage | 9% better chance of getting magic items | Lightning resist +12% |
Flawed TopazGemRequired level: 5Weapon: Adds 1–14 lightning damageHelm and body armor: 13% better chance of getting magic itemsShield: Lightning resist +16% Flawed Topaz | Adds 1–14 lightning damage | 13% better chance of getting magic items | Lightning resist +16% |
TopazGemRequired level: 12Weapon: Adds 1–22 lightning damageHelm and body armor: 16% better chance of getting magic itemsShield: Lightning resist +22% Topaz | Adds 1–22 lightning damage | 16% better chance of getting magic items | Lightning resist +22% |
Flawless TopazGemRequired level: 15Weapon: Adds 1–30 lightning damageHelm and body armor: 20% better chance of getting magic itemsShield: Lightning resist +28% Flawless Topaz | Adds 1–30 lightning damage | 20% better chance of getting magic items | Lightning resist +28% |
Perfect TopazGemRequired level: 18Weapon: Adds 1–40 lightning damageHelm and body armor: 24% better chance of getting magic itemsShield: Lightning resist +40% Perfect Topaz | Adds 1–40 lightning damage | 24% better chance of getting magic items | Lightning resist +40% |
Sapphire
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped SapphireGemRequired level: 1Weapon: Adds 1–3 cold damage (1 s chill)Helm and body armor: +10 to ManaShield: Cold resist +12% Chipped Sapphire | Adds 1–3 cold damage (1 s chill) | +10 to Mana | Cold resist +12% |
Flawed SapphireGemRequired level: 5Weapon: Adds 3–5 cold damage (1.4 s chill)Helm and body armor: +17 to ManaShield: Cold resist +16% Flawed Sapphire | Adds 3–5 cold damage (1.4 s chill) | +17 to Mana | Cold resist +16% |
SapphireGemRequired level: 12Weapon: Adds 4–7 cold damage (2 s chill)Helm and body armor: +24 to ManaShield: Cold resist +22% Sapphire | Adds 4–7 cold damage (2 s chill) | +24 to Mana | Cold resist +22% |
Flawless SapphireGemRequired level: 15Weapon: Adds 6–10 cold damage (2.4 s chill)Helm and body armor: +31 to ManaShield: Cold resist +28% Flawless Sapphire | Adds 6–10 cold damage (2.4 s chill) | +31 to Mana | Cold resist +28% |
Perfect SapphireGemRequired level: 18Weapon: Adds 10–14 cold damage (3 s chill)Helm and body armor: +38 to ManaShield: Cold resist +40%The gem of the Hit Power crafting recipes Perfect Sapphire | Adds 10–14 cold damage (3 s chill) | +38 to Mana | Cold resist +40% |
Emerald
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped EmeraldGemRequired level: 1Weapon: +10 poison damage over 3 secondsHelm and body armor: +3 to DexterityShield: Poison resist +12% Chipped Emerald | +10 poison damage over 3 seconds | +3 to Dexterity | Poison resist +12% |
Flawed EmeraldGemRequired level: 5Weapon: +20 poison damage over 4 secondsHelm and body armor: +4 to DexterityShield: Poison resist +16% Flawed Emerald | +20 poison damage over 4 seconds | +4 to Dexterity | Poison resist +16% |
EmeraldGemRequired level: 12Weapon: +40 poison damage over 5 secondsHelm and body armor: +6 to DexterityShield: Poison resist +22% Emerald | +40 poison damage over 5 seconds | +6 to Dexterity | Poison resist +22% |
Flawless EmeraldGemRequired level: 15Weapon: +60 poison damage over 6 secondsHelm and body armor: +8 to DexterityShield: Poison resist +28% Flawless Emerald | +60 poison damage over 6 seconds | +8 to Dexterity | Poison resist +28% |
Perfect EmeraldGemRequired level: 18Weapon: +100 poison damage over 7 secondsHelm and body armor: +10 to DexterityShield: Poison resist +40%The gem of the Safety crafting recipes Perfect Emerald | +100 poison damage over 7 seconds | +10 to Dexterity | Poison resist +40% |
Ruby
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped RubyGemRequired level: 1Weapon: Adds 3–4 fire damageHelm and body armor: +10 to LifeShield: Fire resist +12% Chipped Ruby | Adds 3–4 fire damage | +10 to Life | Fire resist +12% |
Flawed RubyGemRequired level: 5Weapon: Adds 5–8 fire damageHelm and body armor: +17 to LifeShield: Fire resist +16% Flawed Ruby | Adds 5–8 fire damage | +17 to Life | Fire resist +16% |
RubyGemRequired level: 12Weapon: Adds 8–12 fire damageHelm and body armor: +24 to LifeShield: Fire resist +22% Ruby | Adds 8–12 fire damage | +24 to Life | Fire resist +22% |
Flawless RubyGemRequired level: 15Weapon: Adds 10–16 fire damageHelm and body armor: +31 to LifeShield: Fire resist +28% Flawless Ruby | Adds 10–16 fire damage | +31 to Life | Fire resist +28% |
Perfect RubyGemRequired level: 18Weapon: Adds 15–20 fire damageHelm and body armor: +38 to LifeShield: Fire resist +40%The gem of the Blood crafting recipes Perfect Ruby | Adds 15–20 fire damage | +38 to Life | Fire resist +40% |
Diamond
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped DiamondGemRequired level: 1Weapon: +28% damage to UndeadHelm and body armor: +20 to Attack RatingShield: All resistances +6 Chipped Diamond | +28% damage to Undead | +20 to Attack Rating | All resistances +6 |
Flawed DiamondGemRequired level: 5Weapon: +34% damage to UndeadHelm and body armor: +40 to Attack RatingShield: All resistances +8 Flawed Diamond | +34% damage to Undead | +40 to Attack Rating | All resistances +8 |
DiamondGemRequired level: 12Weapon: +44% damage to UndeadHelm and body armor: +60 to Attack RatingShield: All resistances +11 Diamond | +44% damage to Undead | +60 to Attack Rating | All resistances +11 |
Flawless DiamondGemRequired level: 15Weapon: +54% damage to UndeadHelm and body armor: +80 to Attack RatingShield: All resistances +14 Flawless Diamond | +54% damage to Undead | +80 to Attack Rating | All resistances +14 |
Perfect DiamondGemRequired level: 18Weapon: +68% damage to UndeadHelm and body armor: +100 to Attack RatingShield: All resistances +19 Perfect Diamond | +68% damage to Undead | +100 to Attack Rating | All resistances +19 |
Skull
| Gem | Weapon | Helm and body armor | Shield |
|---|
Chipped SkullSkull (gem)Required level: 1Weapon: 2% life stolen per hit; 1% mana stolen per hitHelm and body armor: Replenish life +2; Regenerate mana 8%Shield: Attacker takes damage of 4 Chipped Skull | 2% life stolen per hit; 1% mana stolen per hit | Replenish life +2; Regenerate mana 8% | Attacker takes damage of 4 |
Flawed SkullSkull (gem)Required level: 5Weapon: 2% life stolen per hit; 2% mana stolen per hitHelm and body armor: Replenish life +3; Regenerate mana 8%Shield: Attacker takes damage of 8 Flawed Skull | 2% life stolen per hit; 2% mana stolen per hit | Replenish life +3; Regenerate mana 8% | Attacker takes damage of 8 |
SkullSkull (gem)Required level: 12Weapon: 3% life stolen per hit; 2% mana stolen per hitHelm and body armor: Replenish life +3; Regenerate mana 12%Shield: Attacker takes damage of 12 Skull | 3% life stolen per hit; 2% mana stolen per hit | Replenish life +3; Regenerate mana 12% | Attacker takes damage of 12 |
Flawless SkullSkull (gem)Required level: 15Weapon: 3% life stolen per hit; 3% mana stolen per hitHelm and body armor: Replenish life +4; Regenerate mana 12%Shield: Attacker takes damage of 16 Flawless Skull | 3% life stolen per hit; 3% mana stolen per hit | Replenish life +4; Regenerate mana 12% | Attacker takes damage of 16 |
Perfect SkullSkull (gem)Required level: 18Weapon: 4% life stolen per hit; 3% mana stolen per hitHelm and body armor: Replenish life +5; Regenerate mana 19%Shield: Attacker takes damage of 20 Perfect Skull | 4% life stolen per hit; 3% mana stolen per hit | Replenish life +5; Regenerate mana 19% | Attacker takes damage of 20 |
3.Most Used Gems
Values are per socket at Perfect quality. Each socket counts separately: two Perfect Topazes in a two-socket helm give 48% magic find.
| Goal | Gem | Where | Effect |
|---|
| Magic find | Perfect TopazGemRequired level: 18Weapon: Adds 1–40 lightning damageHelm and body armor: 24% better chance of getting magic itemsShield: Lightning resist +40% Perfect Topaz | Helm, body armor | 24% better chance of getting magic items |
| Life | Perfect RubyGemRequired level: 18Weapon: Adds 15–20 fire damageHelm and body armor: +38 to LifeShield: Fire resist +40%The gem of the Blood crafting recipes Perfect Ruby | Helm, body armor | +38 to Life |
| All resistances | Perfect DiamondGemRequired level: 18Weapon: +68% damage to UndeadHelm and body armor: +100 to Attack RatingShield: All resistances +19 Perfect Diamond | Shield | All resistances +19 |
| Single resistance (highest) | Perfect RubyGemRequired level: 18Weapon: Adds 15–20 fire damageHelm and body armor: +38 to LifeShield: Fire resist +40%The gem of the Blood crafting recipes Perfect Ruby | Shield (Sapphire, Emerald and Topaz give the same value to their own resistance) | Fire resist +40% |
| Life and mana steal | Perfect SkullSkull (gem)Required level: 18Weapon: 4% life stolen per hit; 3% mana stolen per hitHelm and body armor: Replenish life +5; Regenerate mana 19%Shield: Attacker takes damage of 20 Perfect Skull | Weapon | 4% life stolen per hit; 3% mana stolen per hit |
| Strength | Perfect AmethystGemRequired level: 18Weapon: +150 to Attack RatingHelm and body armor: +10 to StrengthShield: +30 DefenseThe gem of the Caster crafting recipes Perfect Amethyst | Helm, body armor | +10 to Strength |
| Dexterity | Perfect EmeraldGemRequired level: 18Weapon: +100 poison damage over 7 secondsHelm and body armor: +10 to DexterityShield: Poison resist +40%The gem of the Safety crafting recipes Perfect Emerald | Helm, body armor | +10 to Dexterity |
| Damage to undead | Perfect DiamondGemRequired level: 18Weapon: +68% damage to UndeadHelm and body armor: +100 to Attack RatingShield: All resistances +19 Perfect Diamond | Weapon | +68% damage to Undead |
Perfect gems are also used in cube recipes: the four crafting families need a Perfect Sapphire, Ruby, Amethyst or Emerald (Crafted Items); 3 Perfect gems + a magic item reroll its properties, and one Perfect gem of each kind + a magic amulet make a Prismatic Amulet (Horadric Cube Recipes). Lower quality gems are also used to upgrade runes (Rune List).
4.Upgrading in the Cube
3 gems of the same kind and quality upgrade to the next quality in the cube: 3 Chipped → 1 Flawed → … → 1 Perfect. One Perfect gem takes 3⁴ = 81 Chipped gems.
| Put in the cube | Result |
|---|
Chipped RubyGemRequired level: 1Weapon: Adds 3–4 fire damageHelm and body armor: +10 to LifeShield: Fire resist +12% Chipped RubyGemRequired level: 1Weapon: Adds 3–4 fire damageHelm and body armor: +10 to LifeShield: Fire resist +12% Chipped RubyGemRequired level: 1Weapon: Adds 3–4 fire damageHelm and body armor: +10 to LifeShield: Fire resist +12% 3 × Chipped Ruby | Flawed RubyGemRequired level: 5Weapon: Adds 5–8 fire damageHelm and body armor: +17 to LifeShield: Fire resist +16% Flawed Ruby |
Flawed RubyGemRequired level: 5Weapon: Adds 5–8 fire damageHelm and body armor: +17 to LifeShield: Fire resist +16% Flawed RubyGemRequired level: 5Weapon: Adds 5–8 fire damageHelm and body armor: +17 to LifeShield: Fire resist +16% Flawed RubyGemRequired level: 5Weapon: Adds 5–8 fire damageHelm and body armor: +17 to LifeShield: Fire resist +16% 3 × Flawed Ruby | RubyGemRequired level: 12Weapon: Adds 8–12 fire damageHelm and body armor: +24 to LifeShield: Fire resist +22% Ruby |
RubyGemRequired level: 12Weapon: Adds 8–12 fire damageHelm and body armor: +24 to LifeShield: Fire resist +22% RubyGemRequired level: 12Weapon: Adds 8–12 fire damageHelm and body armor: +24 to LifeShield: Fire resist +22% RubyGemRequired level: 12Weapon: Adds 8–12 fire damageHelm and body armor: +24 to LifeShield: Fire resist +22% 3 × Ruby | Flawless RubyGemRequired level: 15Weapon: Adds 10–16 fire damageHelm and body armor: +31 to LifeShield: Fire resist +28% Flawless Ruby |
Flawless RubyGemRequired level: 15Weapon: Adds 10–16 fire damageHelm and body armor: +31 to LifeShield: Fire resist +28% Flawless RubyGemRequired level: 15Weapon: Adds 10–16 fire damageHelm and body armor: +31 to LifeShield: Fire resist +28% Flawless RubyGemRequired level: 15Weapon: Adds 10–16 fire damageHelm and body armor: +31 to LifeShield: Fire resist +28% 3 × Flawless Ruby | Perfect RubyGemRequired level: 18Weapon: Adds 15–20 fire damageHelm and body armor: +38 to LifeShield: Fire resist +40%The gem of the Blood crafting recipes Perfect Ruby |
The table shows Ruby; the other kinds upgrade the same way.
5.Where to Find Them
- Monsters: gems come from the "good" part of monster drops, which also holds jewelry and runes. Which quality drops depends on the difficulty and act of the area (table below). Within a quality each colored gem has a 15% share and the Skull 10%.
- Perfect gems never drop from monsters: in the game data the Perfect gem drop table is not linked to any monster. Perfect gems are made from 3 Flawless gems in the cube or upgraded with a Gem Shrine; the Act 4 Hell's Forge quest also gives 1 Perfect gem per difficulty (along with 1 Standard and 2 Flawless gems).
- Gem Shrine: upgrades one gem in your inventory by one grade; with no gem in the inventory it drops a Chipped gem. Keep only the Flawless gem you want upgraded — if the shrine picks a Perfect gem, it turns it into a Chipped one. Each shrine works once.
Gem Qualities by Difficulty and Act
The share of each quality among the gems monsters drop (from the "Good" drop tables in the game data).
| Area | Chipped | Flawed | Standard | Flawless |
|---|
| Normal Act 1 | 100% | — | — | — |
| Normal Act 2 | 75% | 25% | — | — |
| Normal Act 3 | 50% | 50% | — | — |
| Normal Act 4 | 17% | 33% | 50% | — |
| Normal Act 5 | 14% | 19% | 57% | 10% |
| Nightmare Act 1 | 11% | 14% | 50% | 25% |
| Nightmare Act 2 – Hell Act 5 | 7% | 18% | 25% | 50% |
6.Data Source
Socket effects, required levels, cube recipes and drop shares come from the Diablo 2 Resurrected 3.3 (Reign of the Warlock) game data. Poison damage is shown as total damage and duration, as in the game.