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Rune List: All 33 Runes, Effects, Levels and Cube Upgrades

Every rune from El to Zod: weapon, armor and shield effects, level requirements, Horadric Cube upgrade recipes and the best places to farm them.

Diablo 2 Resurrected has 33 runes, from the common El to the ultra-rare Zod. A rune socketed into an item gives that item its own bonus, and the right runes in the right order form a runeword. This guide covers what every rune does, its level requirement, how to upgrade it in the Horadric Cube and where to farm it.

The runewords themselves have their own guides: Body Armor, Weapon and Shield and Helm runewords.

1.How Runes Work

  • Runes only go into socketed items. A single rune on its own already grants the bonus shown in the table below.
  • The same rune gives a different bonus in a weapon, in body armor or a helm, and in a shield.
  • For a runeword, the base item must be normal (white/grey) or Superior quality, its socket count must exactly match the number of runes, and the runes must go in in the correct order. Magic, rare, set and unique items cannot become runewords.
  • An item's level requirement rises to that of the highest-level rune socketed into it.
  • Mercenaries can wear runeword weapons and armor.
  • Socketed runes cannot be taken out normally. The unsocket recipe removes everything but destroys what it removes — it only saves the item (see Other Cube Recipes).

2.Rune List and Effects

Runes are listed from most common to rarest. "Level" is the minimum character level the rune requires.

RuneLevelWeaponHelm / ArmorShield
El El11+50 Attack Rating, +1 Light Radius+15 Defense, +1 Light Radius+15 Defense, +1 Light Radius
Eld Eld11+75% Damage to Undead, +50 Attack Rating against Undead15% Slower Stamina Drain+7% Increased Chance of Blocking
Tir Tir13+2 to Mana after each Kill+2 to Mana after each Kill+2 to Mana after each Kill
Nef Nef13Knockback+30 Defense vs. Missile+30 Defense vs. Missile
Eth Eth15−25% Target DefenseRegenerate Mana 15%Regenerate Mana 15%
Ith Ith15+9 to Maximum Damage15% Damage Taken Goes to Mana15% Damage Taken Goes to Mana
Tal Tal17+75 Poison Damage over 5 secondsPoison Resist +30%Poison Resist +35%
Ral Ral19Adds 5–30 Fire DamageFire Resist +30%Fire Resist +35%
Ort Ort21Adds 1–50 Lightning DamageLightning Resist +30%Lightning Resist +35%
Thul Thul23Adds 3–14 Cold Damage (3 sec chill)Cold Resist +30%Cold Resist +35%
Amn Amn257% Life Stolen per HitAttacker Takes Damage of 14Attacker Takes Damage of 14
Sol Sol27+9 to Minimum DamageDamage Reduced by 7Damage Reduced by 7
Shael Shael2920% Increased Attack Speed (IAS)20% Faster Hit Recovery (FHR)20% Faster Block Rate (FBR)
Dol Dol31Hit Causes Monster to Flee 25%Replenish Life +7Replenish Life +7
Hel Hel1Requirements −20%Requirements −15%Requirements −15%
Io Io35+10 to Vitality+10 to Vitality+10 to Vitality
Lum Lum37+10 to Energy+10 to Energy+10 to Energy
Ko Ko39+10 to Dexterity+10 to Dexterity+10 to Dexterity
Fal Fal41+10 to Strength+10 to Strength+10 to Strength
Lem Lem4375% Extra Gold from Monsters50% Extra Gold from Monsters50% Extra Gold from Monsters
Pul Pul45+75% Damage to Demons, +100 Attack Rating against Demons+30% Enhanced Defense+30% Enhanced Defense
Um Um4725% Chance of Open WoundsAll Resistances +15All Resistances +22
Mal Mal49Prevent Monster HealMagic Damage Reduced by 7Magic Damage Reduced by 7
Ist Ist5130% Better Chance of Getting Magic Items25% Better Chance of Getting Magic Items25% Better Chance of Getting Magic Items
Gul Gul5320% Bonus to Attack Rating+5% to Maximum Poison Resist+5% to Maximum Poison Resist
Vex Vex557% Mana Stolen per Hit+5% to Maximum Fire Resist+5% to Maximum Fire Resist
Ohm Ohm57+50% Enhanced Damage+5% to Maximum Cold Resist+5% to Maximum Cold Resist
Lo Lo5920% Deadly Strike+5% to Maximum Lightning Resist+5% to Maximum Lightning Resist
Sur Sur61Hit Blinds TargetMaximum Mana +5%+50 to Mana
Ber Ber6320% Chance of Crushing BlowDamage Reduced by 8%Damage Reduced by 8%
Jah Jah65Ignore Target's DefenseMaximum Life +5%+50 to Life
Cham Cham67Freezes Target +3Cannot Be FrozenCannot Be Frozen
Zod Zod69IndestructibleIndestructibleIndestructible

Hel has effectively no level requirement (usable from level 1). That is why the other runes decide the level of a Hel runeword: Myth (Hel + Amn + Nef), for example, can be worn at level 25.

3.Upgrading Runes in the Horadric Cube

Transmute three identical runes (two from Pul upward), plus a gem where listed, to get the next rune. In Diablo 2 Resurrected every one of these recipes works in every game mode: single player, online, ladder and non-ladder.

Gem grades from lowest to highest: Chipped → Flawed → regular → Flawless → Perfect.

Put in the CubeGemResult
El + El + ElEld Eld
Eld + Eld + EldTir Tir
Tir + Tir + TirNef Nef
Nef + Nef + NefEth Eth
Eth + Eth + EthIth Ith
Ith + Ith + IthTal Tal
Tal + Tal + TalRal Ral
Ral + Ral + RalOrt Ort
Ort + Ort + OrtThul Thul
Thul + Thul + Thul+ Chipped Topaz Chipped TopazAmn Amn
Amn + Amn + Amn+ Chipped Amethyst Chipped AmethystSol Sol
Sol + Sol + Sol+ Chipped Sapphire Chipped SapphireShael Shael
Shael + Shael + Shael+ Chipped Ruby Chipped RubyDol Dol
Dol + Dol + Dol+ Chipped Emerald Chipped EmeraldHel Hel
Hel + Hel + Hel+ Chipped Diamond Chipped DiamondIo Io
Io + Io + Io+ Flawed Topaz Flawed TopazLum Lum
Lum + Lum + Lum+ Flawed Amethyst Flawed AmethystKo Ko
Ko + Ko + Ko+ Flawed Sapphire Flawed SapphireFal Fal
Fal + Fal + Fal+ Flawed Ruby Flawed RubyLem Lem
Lem + Lem + Lem+ Flawed Emerald Flawed EmeraldPul Pul
Pul + Pul+ Flawed Diamond Flawed DiamondUm Um
Um + Um+ Topaz TopazMal Mal
Mal + Mal+ Amethyst AmethystIst Ist
Ist + Ist+ Sapphire SapphireGul Gul
Gul + Gul+ Ruby RubyVex Vex
Vex + Vex+ Emerald EmeraldOhm Ohm
Ohm + Ohm+ Diamond DiamondLo Lo
Lo + Lo+ Flawless Topaz Flawless TopazSur Sur
Sur + Sur+ Flawless Amethyst Flawless AmethystBer Ber
Ber + Ber+ Flawless Sapphire Flawless SapphireJah Jah
Jah + Jah+ Flawless Ruby Flawless RubyCham Cham
Cham + Cham+ Flawless Emerald Flawless EmeraldZod Zod

4.Other Cube Recipes That Use Runes

RuneExtra ingredientItemResult
Hel Hel+ Scroll of Town Portal Scroll of Town Portal+ Socketed item Socketed itemRemoves every rune, gem and jewel from the item; the removed pieces are destroyed and the item keeps its empty sockets
Ral Ral+ Armor Any armorFully repairs the armor's durability
Ral Ral+ Flawed gem Any Flawed gem+ Armor ArmorRepairs the armor and restores its charges
Ort Ort+ Weapon Any weaponFully repairs the weapon's durability
Ort Ort+ Chipped gem Any Chipped gem+ Weapon WeaponRepairs the weapon and restores its charges

Ethereal items cannot be repaired in the Cube.

The unsocket recipe is mostly used to re-roll variable runewords such as Insight or Spirit on the same base item.

5.Where Runes Drop

Any monster or chest can drop runes, and the chance of high runes grows with difficulty and area level. On top of that there are two reliable sources:

SourceNormalNightmareHell
The Countess — Act 1, Forgotten Tower level 5; drops an extra rune on every killEl El – Ral RalEl El – Io IoEl El – Ist Ist
Hellforge Hammer Hellforge quest — Act 4; gives one rune when completedEl El – Amn AmnSol Sol – Um UmHel Hel – Gul Gul
  • The Countess is the fastest source of low and mid runes, going as high as Ist on Hell. The runes for Insight (Ral Tir Tal Sol) and Spirit (Tal Thul Ort Amn) are easy to collect here.
  • The Hellforge quest can be done once per difficulty; on Hell it guarantees a rune between Hel and Gul.
  • Terror Zones scale the monsters of an area up to your level, which makes them the best farming spots for high runes.
  • High runes (Vex and above) are very rare drops; before selling a Pul or better, consider the upgrade recipe.

6.How Many El Runes Make a Zod?

There are 20 upgrades from El to Pul and each one takes three runes: 3²⁰ = 3,486,784,401 El for a single Pul. From Pul to Zod there are 12 more upgrades and each takes two runes: 2¹² = 4,096.

Result: one Zod = 3,486,784,401 × 4,096 = 14,281,868,906,496 El (not counting the gems needed along the way). In practice you will never cube a Zod up from El; high runes come from drops or trading.

7.Quick Tips

  • Check the socket count before building a runeword; too many or too few sockets and the runeword will not form.
  • Insight in a polearm is one of the most valuable early runewords for your mercenary; farm its runes from the Countess.
  • If repairs get expensive, the Ral and Ort recipes restore your armor or weapon for free.
  • Don't sell Hel runes: they are useful both in low-level runewords and in the unsocket recipe.

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Rune List: All 33 Runes, Effects, Levels and Cube Upgrades — Diablo 2 Resurrected · Zibidi Games