Body Armor Runewords: Enigma, Fortitude, Chains of Honor and More
All 22 body armor runewords with their runes, sockets, level and full stats, including Authority and Hysteria from Reign of the Warlock.
Every runeword you can make in body armor in Diablo 2 Resurrected: which runes go in and in what order, the socket count, the level requirement and the complete list of stats. The new runewords added in Reign of the Warlock (RotW) are included.
For what each rune does on its own, how to upgrade runes and where they drop, see the Rune List guide. Other runewords: Weapon Runewords, Shield and Helm Runewords.
1.How to Make a Body Armor Runeword
- The base armor must be normal (white/grey) or Superior quality; magic, rare, set and unique armor cannot become a runeword.
- The number of sockets must exactly match the number of runes: a 3-rune word needs a 3-socket armor, a 4-socket one will not work.
- The runes must go in in the order shown; in any other order the runeword does not form and the runes cannot be taken back.
- The armor's level requirement rises to the runeword's level (the requirement of its highest rune).
- Mercenaries can wear runeword armor; Fortitude and Treachery are popular mercenary choices.
- An Ethereal base gives higher defense but can never be repaired, which is why players usually put ethereal runeword armor on their mercenary.
2.Summary Table
Sorted by level requirement. The full stats are below, under each runeword's own heading.
| Runeword | Runes | Sockets | Level | Version |
|---|---|---|---|---|
| Stealth | TalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35% + EthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15% | 2 | 17 | LoD |
| Myth | HelRuneRequired level: 1Weapon: Requirements −20%Helm and body armor: Requirements −15%Shield: Requirements −15% + AmnRuneRequired level: 25Weapon: 7% Life Stolen per HitHelm and body armor: Attacker Takes Damage of 14Shield: Attacker Takes Damage of 14 + NefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile | 3 | 25 | v1.11 |
| Authority | HelRuneRequired level: 1Weapon: Requirements −20%Helm and body armor: Requirements −15%Shield: Requirements −15% + ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% | 3 | 29 | RotW |
| Peace | ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + ThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% + AmnRuneRequired level: 25Weapon: 7% Life Stolen per HitHelm and body armor: Attacker Takes Damage of 14Shield: Attacker Takes Damage of 14 | 3 | 29 | v1.11 |
| Smoke | NefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + LumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to Energy | 2 | 37 | LoD |
| Hysteria (Hustle) | ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + KoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + EldRuneRequired level: 11Weapon: +75% Damage to Undead, +50 Attack Rating against UndeadHelm and body armor: 15% Slower Stamina DrainShield: +7% Increased Chance of Blocking | 3 | 39 | RotW |
| Lionheart | HelRuneRequired level: 1Weapon: Requirements −20%Helm and body armor: Requirements −15%Shield: Requirements −15% + LumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to Energy + FalRuneRequired level: 41Weapon: +10 to StrengthHelm and body armor: +10 to StrengthShield: +10 to Strength | 3 | 41 | LoD |
| Treachery | ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + ThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% + LemRuneRequired level: 43Weapon: 75% Extra Gold from MonstersHelm and body armor: 50% Extra Gold from MonstersShield: 50% Extra Gold from Monsters | 3 | 43 | v1.11 |
| Wealth | LemRuneRequired level: 43Weapon: 75% Extra Gold from MonstersHelm and body armor: 50% Extra Gold from MonstersShield: 50% Extra Gold from Monsters + KoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + TirRuneRequired level: 13Weapon: +2 to Mana after each KillHelm and body armor: +2 to Mana after each KillShield: +2 to Mana after each Kill | 3 | 43 | LoD |
| Enlightenment | PulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 | 3 | 45 | v1.11 |
| Bone | SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 | 3 | 47 | v1.11 |
| Duress | ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + ThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% | 3 | 47 | v1.10 |
| Gloom | FalRuneRequired level: 41Weapon: +10 to StrengthHelm and body armor: +10 to StrengthShield: +10 to Strength + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + PulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense | 3 | 47 | v1.10 |
| Stone | ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + PulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + LumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to Energy | 4 | 47 | v1.10 |
| Prudence | MalRuneRequired level: 49Weapon: Prevent Monster HealHelm and body armor: Magic Damage Reduced by 7Shield: Magic Damage Reduced by 7 + TirRuneRequired level: 13Weapon: +2 to Mana after each KillHelm and body armor: +2 to Mana after each KillShield: +2 to Mana after each Kill | 2 | 49 | v1.10 |
| Rain | OrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + MalRuneRequired level: 49Weapon: Prevent Monster HealHelm and body armor: Magic Damage Reduced by 7Shield: Magic Damage Reduced by 7 + IthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to Mana | 3 | 49 | v1.11 |
| Principle | RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + GulRuneRequired level: 53Weapon: 20% Bonus to Attack RatingHelm and body armor: +5% to Maximum Poison ResistShield: +5% to Maximum Poison Resist + EldRuneRequired level: 11Weapon: +75% Damage to Undead, +50 Attack Rating against UndeadHelm and body armor: 15% Slower Stamina DrainShield: +7% Increased Chance of Blocking | 3 | 53 | v1.11 |
| Fortitude | ElRuneRequired level: 11Weapon: +50 Attack Rating, +1 Light RadiusHelm and body armor: +15 Defense, +1 Light RadiusShield: +15 Defense, +1 Light Radius + SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 + DolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7 + LoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist | 4 | 59 | v1.10 |
| Bramble | RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + OhmRuneRequired level: 57Weapon: +50% Enhanced DamageHelm and body armor: +5% to Maximum Cold ResistShield: +5% to Maximum Cold Resist + SurRuneRequired level: 61Weapon: Hit Blinds TargetHelm and body armor: Maximum Mana +5%Shield: +50 to Mana + EthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15% | 4 | 61 | v1.10 |
| Dragon | SurRuneRequired level: 61Weapon: Hit Blinds TargetHelm and body armor: Maximum Mana +5%Shield: +50 to Mana + LoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist + SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 | 3 | 61 | v1.10 |
| Chains of Honor | DolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7 + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + BerRuneRequired level: 63Weapon: 20% Chance of Crushing BlowHelm and body armor: Damage Reduced by 8%Shield: Damage Reduced by 8% + IstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items | 4 | 63 | v1.10 |
| Enigma | JahRuneRequired level: 65Weapon: Ignore Target's DefenseHelm and body armor: Maximum Life +5%Shield: +50 to Life + IthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to Mana + BerRuneRequired level: 63Weapon: 20% Chance of Crushing BlowHelm and body armor: Damage Reduced by 8%Shield: Damage Reduced by 8% | 3 | 65 | v1.10 |
3.Stealth
| Runes | Sockets | Level | Version |
|---|---|---|---|
TalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35% + EthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15% | 2 | 17 | LoD |
- Magic Damage Reduced by 3
- +6 to Dexterity
- +15 to Maximum Stamina
- Poison Resist +30%
- Regenerate Mana 15%
- +25% Faster Run/Walk
- +25% Faster Cast Rate
- +25% Faster Hit Recovery
4.Myth
| Runes | Sockets | Level | Version |
|---|---|---|---|
HelRuneRequired level: 1Weapon: Requirements −20%Helm and body armor: Requirements −15%Shield: Requirements −15% + AmnRuneRequired level: 25Weapon: 7% Life Stolen per HitHelm and body armor: Attacker Takes Damage of 14Shield: Attacker Takes Damage of 14 + NefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile | 3 | 25 | v1.11 |
- 3% chance to cast level 1 Howl when struck
- 10% chance to cast level 1 Taunt on striking
- +2 to Barbarian Skill Levels
- +30 Defense vs. Missile
- Replenish Life +10
- Attacker Takes Damage of 14
- Requirements -15%
5.Authority
| Runes | Sockets | Level | Version |
|---|---|---|---|
HelRuneRequired level: 1Weapon: Requirements −20%Helm and body armor: Requirements −15%Shield: Requirements −15% + ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% | 3 | 29 | RotW |
- 2% chance to cast level 10 Psychic Ward when struck
- 10% chance to cast level 15 Miasma Chain on striking
- +2 to Warlock Skill Levels
- +40–60% Enhanced Damage
- Requirements -15%
- +20% Faster Hit Recovery
- Fire Resist +30%
6.Peace
| Runes | Sockets | Level | Version |
|---|---|---|---|
ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + ThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% + AmnRuneRequired level: 25Weapon: 7% Life Stolen per HitHelm and body armor: Attacker Takes Damage of 14Shield: Attacker Takes Damage of 14 | 3 | 29 | v1.11 |
- 4% chance to cast level 5 Slow Missiles when struck
- 2% chance to cast level 15 Valkyrie on striking
- +2 to Amazon Skill Levels
- +20% Faster Hit Recovery
- +2 to Critical Strike
- Cold Resist +30%
- Attacker Takes Damage of 14
7.Smoke
| Runes | Sockets | Level | Version |
|---|---|---|---|
NefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + LumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to Energy | 2 | 37 | LoD |
- +75% Enhanced Defense
- +280 Defense vs. Missile
- All Resistances +50
- +20% Faster Hit Recovery
- Level 6 Weaken (18 Charges)
- +10 to Energy
- -1 to Light Radius
8.Hysteria (Hustle)
| Runes | Sockets | Level | Version |
|---|---|---|---|
ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + KoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + EldRuneRequired level: 11Weapon: +75% Damage to Undead, +50 Attack Rating against UndeadHelm and body armor: 15% Slower Stamina DrainShield: +7% Increased Chance of Blocking | 3 | 39 | RotW |
In Reign of the Warlock mode it is called Hysteria; in LoD mode the same runes (Shael + Ko + Eld) with the same stats are called Hustle (2.6). The same runes in a weapon become Mania in RotW. According to the source data it is ladder-only in LoD mode and can also be made on non-ladder in RotW mode.
- +65% Faster Run/Walk
- +40% Increased Attack Speed
- +20% Faster Hit Recovery
- +6 to Evade
- +10 to Dexterity
- 50% Slower Stamina Drain
- All Resistances +10
9.Lionheart
| Runes | Sockets | Level | Version |
|---|---|---|---|
HelRuneRequired level: 1Weapon: Requirements −20%Helm and body armor: Requirements −15%Shield: Requirements −15% + LumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to Energy + FalRuneRequired level: 41Weapon: +10 to StrengthHelm and body armor: +10 to StrengthShield: +10 to Strength | 3 | 41 | LoD |
- +20% Enhanced Damage
- Requirements -15%
- +25 to Strength
- +10 to Energy
- +20 to Vitality
- +15 to Dexterity
- +50 to Life
- All Resistances +30
10.Treachery
| Runes | Sockets | Level | Version |
|---|---|---|---|
ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + ThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% + LemRuneRequired level: 43Weapon: 75% Extra Gold from MonstersHelm and body armor: 50% Extra Gold from MonstersShield: 50% Extra Gold from Monsters | 3 | 43 | v1.11 |
- 5% chance to cast level 15 Fade when struck
- 25% chance to cast level 15 Venom on striking
- +2 to Assassin Skill Levels
- +45% Increased Attack Speed
- +20% Faster Hit Recovery
- Cold Resist +30%
- 50% Extra Gold from Monsters
11.Wealth
| Runes | Sockets | Level | Version |
|---|---|---|---|
LemRuneRequired level: 43Weapon: 75% Extra Gold from MonstersHelm and body armor: 50% Extra Gold from MonstersShield: 50% Extra Gold from Monsters + KoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + TirRuneRequired level: 13Weapon: +2 to Mana after each KillHelm and body armor: +2 to Mana after each KillShield: +2 to Mana after each Kill | 3 | 43 | LoD |
- 300% Extra Gold from Monsters
- 100% Better Chance of Getting Magic Items
- +2 to Mana after each Kill
- +10 to Dexterity
12.Enlightenment
| Runes | Sockets | Level | Version |
|---|---|---|---|
PulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 | 3 | 45 | v1.11 |
- 5% chance to cast level 15 Blaze when struck
- 5% chance to cast level 15 Fire Ball on striking
- +2 to Sorceress Skill Levels
- +1 to Warmth
- +30% Enhanced Defense
- Fire Resist +30%
- Damage Reduced by 7
13.Bone
| Runes | Sockets | Level | Version |
|---|---|---|---|
SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 | 3 | 47 | v1.11 |
- 15% chance to cast level 10 Bone Armor when struck
- 15% chance to cast level 10 Bone Spear on striking
- +2 to Necromancer Skill Levels
- +100–150 to Mana
- All Resistances +30
- Damage Reduced by 7
14.Duress
| Runes | Sockets | Level | Version |
|---|---|---|---|
ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + ThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% | 3 | 47 | v1.10 |
- +40% Faster Hit Recovery
- +10–20% Enhanced Damage
- Adds 37–133 Cold Damage (2 sec. duration)
- 15% Chance of Crushing Blow
- 33% Chance of Open Wounds
- +150–200% Enhanced Defense
- -20% Slower Stamina Drain
- Cold Resist +45%
- Lightning Resist +15%
- Fire Resist +15%
- Poison Resist +15%
15.Gloom
| Runes | Sockets | Level | Version |
|---|---|---|---|
FalRuneRequired level: 41Weapon: +10 to StrengthHelm and body armor: +10 to StrengthShield: +10 to Strength + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + PulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense | 3 | 47 | v1.10 |
- 15% chance to cast level 3 Dim Vision when struck
- +10% Faster Hit Recovery
- +200–260% Enhanced Defense
- +10 to Strength
- All Resistances +45
- Half Freeze Duration
- 5% Damage Taken Goes to Mana
- -3 to Light Radius
16.Stone
| Runes | Sockets | Level | Version |
|---|---|---|---|
ShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + PulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + LumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to Energy | 4 | 47 | v1.10 |
- +60% Faster Hit Recovery
- +250–290% Enhanced Defense
- +300 Defense vs. Missile
- +16 to Strength
- +16 to Vitality
- +10 to Energy
- All Resistances +15
- Level 16 Molten Boulder (80 Charges)
- Level 16 Clay Golem (16 Charges)
17.Prudence
| Runes | Sockets | Level | Version |
|---|---|---|---|
MalRuneRequired level: 49Weapon: Prevent Monster HealHelm and body armor: Magic Damage Reduced by 7Shield: Magic Damage Reduced by 7 + TirRuneRequired level: 13Weapon: +2 to Mana after each KillHelm and body armor: +2 to Mana after each KillShield: +2 to Mana after each Kill | 2 | 49 | v1.10 |
- +25% Faster Hit Recovery
- +140–170% Enhanced Defense
- All Resistances +25–35
- Damage Reduced by 3
- Magic Damage Reduced by 17
- +2 to Mana after each Kill
- +1 to Light Radius
- Repairs 1 Durability in 4 Seconds
18.Rain
| Runes | Sockets | Level | Version |
|---|---|---|---|
OrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + MalRuneRequired level: 49Weapon: Prevent Monster HealHelm and body armor: Magic Damage Reduced by 7Shield: Magic Damage Reduced by 7 + IthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to Mana | 3 | 49 | v1.11 |
- 5% chance to cast level 15 Cyclone Armor when struck
- 5% chance to cast level 15 Twister on striking
- +2 to Druid Skill Levels
- +100–150 to Mana
- Lightning Resist +30%
- Magic Damage Reduced by 7
- 15% Damage Taken Goes to Mana
19.Principle
| Runes | Sockets | Level | Version |
|---|---|---|---|
RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + GulRuneRequired level: 53Weapon: 20% Bonus to Attack RatingHelm and body armor: +5% to Maximum Poison ResistShield: +5% to Maximum Poison Resist + EldRuneRequired level: 11Weapon: +75% Damage to Undead, +50 Attack Rating against UndeadHelm and body armor: 15% Slower Stamina DrainShield: +7% Increased Chance of Blocking | 3 | 53 | v1.11 |
- 100% chance to cast level 5 Holy Bolt on striking
- +2 to Paladin Skill Levels
- +50% Damage to Undead
- +100–150 to Life
- 15% Slower Stamina Drain
- +5% to Maximum Poison Resist
- Fire Resist +30%
20.Fortitude
| Runes | Sockets | Level | Version |
|---|---|---|---|
ElRuneRequired level: 11Weapon: +50 Attack Rating, +1 Light RadiusHelm and body armor: +15 Defense, +1 Light RadiusShield: +15 Defense, +1 Light Radius + SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 + DolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7 + LoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist | 4 | 59 | v1.10 |
- 20% chance to cast level 15 Chilling Armor when struck
- +25% Faster Cast Rate
- +300% Enhanced Damage
- +200% Enhanced Defense
- +15 Defense
- +1–1.5 to Life per character level (+99–148 at level 99)
- Replenish Life +7
- +5% to Maximum Lightning Resist
- All Resistances +25–30
- Damage Reduced by 7
- 12% Damage Taken Goes to Mana
- +1 to Light Radius
21.Bramble
| Runes | Sockets | Level | Version |
|---|---|---|---|
RalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + OhmRuneRequired level: 57Weapon: +50% Enhanced DamageHelm and body armor: +5% to Maximum Cold ResistShield: +5% to Maximum Cold Resist + SurRuneRequired level: 61Weapon: Hit Blinds TargetHelm and body armor: Maximum Mana +5%Shield: +50 to Mana + EthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15% | 4 | 61 | v1.10 |
- Level 15–21 Thorns Aura When Equipped
- +50% Faster Hit Recovery
- +25–50% to Poison Skill Damage
- +300 Defense
- Increase Maximum Mana 5%
- Regenerate Mana 15%
- +5% to Maximum Cold Resist
- Fire Resist +30%
- Poison Resist +100%
- +13 Life after each Kill
- Level 13 Spirit of Barbs (33 Charges)
22.Dragon
| Runes | Sockets | Level | Version |
|---|---|---|---|
SurRuneRequired level: 61Weapon: Hit Blinds TargetHelm and body armor: Maximum Mana +5%Shield: +50 to Mana + LoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist + SolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 | 3 | 61 | v1.10 |
Can be made in body armor or a shield; lines marked "armor only / shields only" apply only to that item.
- 20% chance to cast level 18 Venom when struck
- 12% chance to cast level 15 Hydra on striking
- Level 14 Holy Fire Aura When Equipped
- +360 Defense
- +230 Defense vs. Missile
- +3–5 to All Attributes
- +0.375 to Strength per character level (+37 at level 99)
- Increase Maximum Mana 5% (Armor only)
- +50 to Mana (Shields only)
- +5% to Maximum Lightning Resist
- Damage Reduced by 7
23.Chains of Honor
| Runes | Sockets | Level | Version |
|---|---|---|---|
DolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7 + UmRuneRequired level: 47Weapon: 25% Chance of Open WoundsHelm and body armor: All Resistances +15Shield: All Resistances +22 + BerRuneRequired level: 63Weapon: 20% Chance of Crushing BlowHelm and body armor: Damage Reduced by 8%Shield: Damage Reduced by 8% + IstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items | 4 | 63 | v1.10 |
- +2 to All Skills
- +200% Damage to Demons
- +100% Damage to Undead
- 8% Life Stolen per Hit
- +70% Enhanced Defense
- +20 to Strength
- Replenish Life +7
- All Resistances +65
- Damage Reduced by 8%
- 25% Better Chance of Getting Magic Items
24.Enigma
| Runes | Sockets | Level | Version |
|---|---|---|---|
JahRuneRequired level: 65Weapon: Ignore Target's DefenseHelm and body armor: Maximum Life +5%Shield: +50 to Life + IthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to Mana + BerRuneRequired level: 63Weapon: 20% Chance of Crushing BlowHelm and body armor: Damage Reduced by 8%Shield: Damage Reduced by 8% | 3 | 65 | v1.10 |
- +2 to All Skills
- +45% Faster Run/Walk
- +1 to Teleport
- +750–775 Defense
- +0.75 to Strength per character level (+74 at level 99)
- Increase Maximum Life 5%
- Damage Reduced by 8%
- +14 Life after each Kill
- 15% Damage Taken Goes to Mana
- +1% Better Chance of Getting Magic Items per character level (+99% at level 99)
25.Data Source
Values are for Diablo 2 Resurrected 3.3 (Reign of the Warlock). Ranged values (e.g. +250–290%) are rolled once when the runeword is created and never change afterwards.






























