Games/Diablo 2 Resurrected/guide

Shield and Helm Runewords: Spirit, Dream, Exile, Delirium and More

All 23 shield and helm runewords with their runes, sockets, level and full stats, including the 2.6 helm runewords and Coven and Vigilance from Reign of the Warlock.

Every runeword you can make in a shield or a helm in Diablo 2 Resurrected: rune order, socket count, level requirement and the complete list of stats. The new runewords added in Reign of the Warlock (RotW) are included.

Other guides: Rune List, Body Armor Runewords, Weapon Runewords.

1.How to Make a Shield or Helm Runeword

  • The base item must be normal (white/grey) or Superior quality; magic, rare, set and unique items cannot become a runeword.
  • Runewords listed for "Shields" also work in Paladin shields and Necromancer shrunken heads; those listed for "Paladin shields" only work in Paladin shields.
  • Runewords listed for "Helms" also work in Barbarian helms, Druid pelts and circlets.
  • The number of sockets must exactly match the number of runes, and the runes must go in in the order shown.
  • According to the source data, the six helm runewords added in 2.6 (Metamorphosis, Ground, Temper, Hearth, Cure, Bulwark) are ladder-only in LoD mode and can also be made on non-ladder in RotW mode.

2.Summary Table

Sorted by level requirement. The full stats are below, under each runeword's own heading.

RunewordRunesBaseSocketsLevelVersion
NadirNefNefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + TirTirRuneRequired level: 13Weapon: +2 to Mana after each KillHelm and body armor: +2 to Mana after each KillShield: +2 to Mana after each KillHelms213LoD
Ancients' PledgeRalRalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + TalTalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35%Shields321LoD
SpiritTalTalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35% + ThulThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% + OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + AmnAmnRuneRequired level: 25Weapon: 7% Life Stolen per HitHelm and body armor: Attacker Takes Damage of 14Shield: Attacker Takes Damage of 14Shields425v1.10
LoreOrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7Helms227LoD
RadianceNefNefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 + IthIthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to ManaHelms327LoD
RhymeShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + EthEthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15%Shields229LoD
BulwarkShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7Helms335v2.6
CureShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + TalTalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35%Helms335v2.6
GroundShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35%Helms335v2.6
HearthShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + ThulThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35%Helms335v2.6
TemperShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + RalRalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35%Helms335v2.6
SplendorEthEthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15% + LumLumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to EnergyShields237v1.10
WisdomPulPulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + IthIthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to Mana + EldEldRuneRequired level: 11Weapon: +75% Damage to Undead, +50 Attack Rating against UndeadHelm and body armor: 15% Slower Stamina DrainShield: +7% Increased Chance of BlockingHelms345v2.4
SanctuaryKoKoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + KoKoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + MalMalRuneRequired level: 49Weapon: Prevent Monster HealHelm and body armor: Magic Damage Reduced by 7Shield: Magic Damage Reduced by 7Shields349v1.10
CovenIstIstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items + RalRalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to VitalityHelms351RotW
DeliriumLemLemRuneRequired level: 43Weapon: 75% Extra Gold from MonstersHelm and body armor: 50% Extra Gold from MonstersShield: 50% Extra Gold from Monsters + IstIstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to VitalityHelms351v1.10
VigilanceDolDolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7 + GulGulRuneRequired level: 53Weapon: 20% Bonus to Attack RatingHelm and body armor: +5% to Maximum Poison ResistShield: +5% to Maximum Poison ResistGrimoires (Warlock), Shields, Shrunken heads (Necromancer), Targes (Paladin)253RotW
Flickering FlameNefNefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + PulPulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + VexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire ResistHelms355v2.4
ExileVexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire Resist + OhmOhmRuneRequired level: 57Weapon: +50% Enhanced DamageHelm and body armor: +5% to Maximum Cold ResistShield: +5% to Maximum Cold Resist + IstIstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items + DolDolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7Paladin shields457v1.10
DragonSurSurRuneRequired level: 61Weapon: Hit Blinds TargetHelm and body armor: Maximum Mana +5%Shield: +50 to Mana + LoLoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7Shields, Body armor361v1.10
DreamIoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + JahJahRuneRequired level: 65Weapon: Ignore Target's DefenseHelm and body armor: Maximum Life +5%Shield: +50 to Life + PulPulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced DefenseHelms, Shields365v1.10
PhoenixVexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire Resist + VexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire Resist + LoLoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist + JahJahRuneRequired level: 65Weapon: Ignore Target's DefenseHelm and body armor: Maximum Life +5%Shield: +50 to LifeShields465v1.10
MetamorphosisIoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + ChamChamRuneRequired level: 67Weapon: Freezes Target +3Helm and body armor: Cannot Be FrozenShield: Cannot Be Frozen + FalFalRuneRequired level: 41Weapon: +10 to StrengthHelm and body armor: +10 to StrengthShield: +10 to StrengthHelms367v2.6

3.Nadir

RunesBaseSocketsLevelVersion
NefNefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + TirTirRuneRequired level: 13Weapon: +2 to Mana after each KillHelm and body armor: +2 to Mana after each KillShield: +2 to Mana after each KillHelms213LoD
  • +50% Enhanced Defense
  • +10 Defense
  • +30 Defense vs. Missile
  • Level 13 Cloak of Shadows (9 Charges)
  • +2 to Mana after each Kill
  • +5 to Strength
  • -33% Extra Gold from Monsters
  • -3 to Light Radius

4.Ancients' Pledge

RunesBaseSocketsLevelVersion
RalRalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + TalTalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35%Shields321LoD
  • +50% Enhanced Defense
  • Cold Resist +43%
  • Fire Resist +48%
  • Lightning Resist +48%
  • Poison Resist +48%
  • 10% Damage Taken Goes to Mana

5.Spirit

RunesBaseSocketsLevelVersion
TalTalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35% + ThulThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35% + OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + AmnAmnRuneRequired level: 25Weapon: 7% Life Stolen per HitHelm and body armor: Attacker Takes Damage of 14Shield: Attacker Takes Damage of 14Shields425v1.10

Spirit can also be made in a sword; the weapon version is in the Weapon Runewords guide.

  • +2 to All Skills
  • +25–35% Faster Cast Rate
  • +55% Faster Hit Recovery
  • +250 Defense vs. Missile
  • +22 to Vitality
  • +89–112 to Mana
  • Cold Resist +35%
  • Lightning Resist +35%
  • Poison Resist +35%
  • +3–8 Magic Absorb
  • Attacker Takes Damage of 14

6.Lore

RunesBaseSocketsLevelVersion
OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35% + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7Helms227LoD
  • +1 to All Skills
  • +10 to Energy
  • +2 to Mana after each Kill
  • Lightning Resist +30%
  • Damage Reduced by 7
  • +2 to Light Radius

7.Radiance

RunesBaseSocketsLevelVersion
NefNefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7 + IthIthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to ManaHelms327LoD
  • +75% Enhanced Defense
  • +30 Defense vs. Missile
  • +10 to Energy
  • +10 to Vitality
  • 15% Damage Taken Goes to Mana
  • Magic Damage Reduced by 3
  • +33 to Mana
  • Damage Reduced by 7
  • +5 to Light Radius

8.Rhyme

RunesBaseSocketsLevelVersion
ShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + EthEthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15%Shields229LoD
  • 20% Increased Chance of Blocking
  • +40% Faster Block Rate
  • All Resistances +25
  • Regenerate Mana 15%
  • Cannot Be Frozen
  • 50% Extra Gold from Monsters
  • 25% Better Chance of Getting Magic Items

9.Bulwark

RunesBaseSocketsLevelVersion
ShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7Helms335v2.6
  • +20% Faster Hit Recovery
  • 4–6% Life Stolen per Hit
  • +75–100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Replenish Life +30
  • Damage Reduced by 7
  • Physical Damage Received Reduced by 10–15%

10.Cure

RunesBaseSocketsLevelVersion
ShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + TalTalRuneRequired level: 17Weapon: +75 Poison Damage over 5 secondsHelm and body armor: Poison Resist +30%Shield: Poison Resist +35%Helms335v2.6
  • Level 1 Cleansing Aura When Equipped
  • +20% Faster Hit Recovery
  • +75–100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Poison Resist +40–60%
  • Poison Length Reduced by 50%

11.Ground

RunesBaseSocketsLevelVersion
ShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + OrtOrtRuneRequired level: 21Weapon: Adds 1–50 Lightning DamageHelm and body armor: Lightning Resist +30%Shield: Lightning Resist +35%Helms335v2.6
  • +20% Faster Hit Recovery
  • +75–100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Lightning Resist +40–60%
  • Lightning Absorb +10–15%

12.Hearth

RunesBaseSocketsLevelVersion
ShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + ThulThulRuneRequired level: 23Weapon: Adds 3–14 Cold Damage (3 sec chill)Helm and body armor: Cold Resist +30%Shield: Cold Resist +35%Helms335v2.6
  • +20% Faster Hit Recovery
  • +75–100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Cold Resist +40–60%
  • Cold Absorb +10–15%
  • Cannot Be Frozen

13.Temper

RunesBaseSocketsLevelVersion
ShaelShaelRuneRequired level: 29Weapon: 20% Increased Attack Speed (IAS)Helm and body armor: 20% Faster Hit Recovery (FHR)Shield: 20% Faster Block Rate (FBR) + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + RalRalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35%Helms335v2.6
  • +20% Faster Hit Recovery
  • +75–100% Enhanced Defense
  • +10 to Vitality
  • Increase Maximum Life 5%
  • Fire Resist +40–60%
  • Fire Absorb +10–15%

14.Splendor

RunesBaseSocketsLevelVersion
EthEthRuneRequired level: 15Weapon: −25% Target DefenseHelm and body armor: Regenerate Mana 15%Shield: Regenerate Mana 15% + LumLumRuneRequired level: 37Weapon: +10 to EnergyHelm and body armor: +10 to EnergyShield: +10 to EnergyShields237v1.10
  • +1 to All Skills
  • +10% Faster Cast Rate
  • +20% Faster Block Rate
  • +60–100% Enhanced Defense
  • +10 to Energy
  • Regenerate Mana 15%
  • 50% Extra Gold from Monsters
  • 20% Better Chance of Getting Magic Items
  • +3 to Light Radius

15.Wisdom

RunesBaseSocketsLevelVersion
PulPulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + IthIthRuneRequired level: 15Weapon: +9 to Maximum DamageHelm and body armor: 15% Damage Taken Goes to ManaShield: 15% Damage Taken Goes to Mana + EldEldRuneRequired level: 11Weapon: +75% Damage to Undead, +50 Attack Rating against UndeadHelm and body armor: 15% Slower Stamina DrainShield: +7% Increased Chance of BlockingHelms345v2.4
  • +33% Piercing Attack
  • +15–25% Bonus to Attack Rating
  • 4–8% Mana Stolen per Hit
  • +30% Enhanced Defense
  • +10 to Energy
  • 15% Slower Stamina Drain
  • Cannot Be Frozen
  • +5 to Mana after each Kill
  • 15% Damage Taken Goes to Mana

16.Sanctuary

RunesBaseSocketsLevelVersion
KoKoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + KoKoRuneRequired level: 39Weapon: +10 to DexterityHelm and body armor: +10 to DexterityShield: +10 to Dexterity + MalMalRuneRequired level: 49Weapon: Prevent Monster HealHelm and body armor: Magic Damage Reduced by 7Shield: Magic Damage Reduced by 7Shields349v1.10
  • +20% Faster Hit Recovery
  • +20% Faster Block Rate
  • 20% Increased Chance of Blocking
  • +130–160% Enhanced Defense
  • +250 Defense vs. Missile
  • +20 to Dexterity
  • All Resistances +50–70
  • Magic Damage Reduced by 7
  • Level 12 Slow Missiles (60 Charges)

17.Coven

RunesBaseSocketsLevelVersion
IstIstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items + RalRalRuneRequired level: 19Weapon: Adds 5–30 Fire DamageHelm and body armor: Fire Resist +30%Shield: Fire Resist +35% + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to VitalityHelms351RotW
  • 5% chance to cast level 10 Sigil Lethargy when struck
  • +1 to All Skills
  • +20% Faster Cast Rate
  • +30–50% Enhanced Defense
  • +1–5 Life after each Kill
  • 26–40% Better Chance of Getting Magic Items
  • Fire Resist +30%
  • +10 to Vitality

18.Delirium

RunesBaseSocketsLevelVersion
LemLemRuneRequired level: 43Weapon: 75% Extra Gold from MonstersHelm and body armor: 50% Extra Gold from MonstersShield: 50% Extra Gold from Monsters + IstIstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items + IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to VitalityHelms351v1.10
  • 1% chance to cast level 50 Delirium (morph) when struck
  • 6% chance to cast level 14 Mind Blast when struck
  • 14% chance to cast level 13 Terror when struck
  • 11% chance to cast level 18 Confuse on striking
  • +2 to All Skills
  • +261 Defense
  • +10 to Vitality
  • 50% Extra Gold from Monsters
  • 25% Better Chance of Getting Magic Items
  • Level 17 Attract (60 Charges)

19.Vigilance

RunesBaseSocketsLevelVersion
DolDolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7 + GulGulRuneRequired level: 53Weapon: 20% Bonus to Attack RatingHelm and body armor: +5% to Maximum Poison ResistShield: +5% to Maximum Poison ResistGrimoires (Warlock), Shields, Shrunken heads (Necromancer), Targes (Paladin)253RotW

Added in Reign of the Warlock; it can also be made in the Warlock's Grimoire.

  • 5% chance to cast level 10 Ring of Fire when struck
  • +10% Faster Run/Walk
  • +30% Faster Block Rate
  • +20–40 to Life
  • +20–40 to Mana
  • All Resistances +25–35
  • +75–100% Enhanced Defense
  • Replenish Life +7
  • +5% to Maximum Poison Resist

20.Flickering Flame

RunesBaseSocketsLevelVersion
NefNefRuneRequired level: 13Weapon: KnockbackHelm and body armor: +30 Defense vs. MissileShield: +30 Defense vs. Missile + PulPulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced Defense + VexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire ResistHelms355v2.4
  • Level 4–8 Resist Fire Aura When Equipped
  • +3 to Fire Skills
  • -10–15% to Enemy Fire Resistance
  • +30% Enhanced Defense
  • +30 Defense vs. Missile
  • +50–75 to Mana
  • Half Freeze Duration
  • +5% to Maximum Fire Resist
  • Poison Length Reduced by 50%

21.Exile

RunesBaseSocketsLevelVersion
VexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire Resist + OhmOhmRuneRequired level: 57Weapon: +50% Enhanced DamageHelm and body armor: +5% to Maximum Cold ResistShield: +5% to Maximum Cold Resist + IstIstRuneRequired level: 51Weapon: 30% Better Chance of Getting Magic ItemsHelm and body armor: 25% Better Chance of Getting Magic ItemsShield: 25% Better Chance of Getting Magic Items + DolDolRuneRequired level: 31Weapon: Hit Causes Monster to Flee 25%Helm and body armor: Replenish Life +7Shield: Replenish Life +7Paladin shields457v1.10
  • 15% chance to cast level 5 Life Tap on striking
  • Level 13–16 Defiance Aura When Equipped
  • +2 to Offensive Auras (Paladin only)
  • +30% Faster Block Rate
  • Freezes Target
  • +220–260% Enhanced Defense
  • Replenish Life +7
  • +5% to Maximum Cold Resist
  • +5% to Maximum Fire Resist
  • 25% Better Chance of Getting Magic Items
  • Repairs 1 Durability in 4 Seconds

22.Dragon

RunesBaseSocketsLevelVersion
SurSurRuneRequired level: 61Weapon: Hit Blinds TargetHelm and body armor: Maximum Mana +5%Shield: +50 to Mana + LoLoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist + SolSolRuneRequired level: 27Weapon: +9 to Minimum DamageHelm and body armor: Damage Reduced by 7Shield: Damage Reduced by 7Shields, Body armor361v1.10

Can be made in a shield or body armor; lines marked "armor only / shields only" apply only to that item.

  • 20% chance to cast level 18 Venom when struck
  • 12% chance to cast level 15 Hydra on striking
  • Level 14 Holy Fire Aura When Equipped
  • +360 Defense
  • +230 Defense vs. Missile
  • +3–5 to All Attributes
  • +0.375 to Strength per character level (+37 at level 99)
  • Increase Maximum Mana 5% (Armor only)
  • +50 to Mana (Shields only)
  • +5% to Maximum Lightning Resist
  • Damage Reduced by 7

23.Dream

RunesBaseSocketsLevelVersion
IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + JahJahRuneRequired level: 65Weapon: Ignore Target's DefenseHelm and body armor: Maximum Life +5%Shield: +50 to Life + PulPulRuneRequired level: 45Weapon: +75% Damage to Demons, +100 Attack Rating against DemonsHelm and body armor: +30% Enhanced DefenseShield: +30% Enhanced DefenseHelms, Shields365v1.10

Can be made in a helm or a shield; lines marked "helms only / shields only" apply only to that item.

  • 10% chance to cast level 15 Confuse when struck
  • Level 15 Holy Shock Aura When Equipped
  • +20–30% Faster Hit Recovery
  • +30% Enhanced Defense
  • +150–220 Defense
  • +10 to Vitality
  • Increase Maximum Life 5% (Helms only)
  • +50 to Life (Shields only)
  • +0.625 to Mana per character level (+61 at level 99)
  • All Resistances +5–20
  • 12–25% Better Chance of Getting Magic Items

24.Phoenix

RunesBaseSocketsLevelVersion
VexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire Resist + VexVexRuneRequired level: 55Weapon: 7% Mana Stolen per HitHelm and body armor: +5% to Maximum Fire ResistShield: +5% to Maximum Fire Resist + LoLoRuneRequired level: 59Weapon: 20% Deadly StrikeHelm and body armor: +5% to Maximum Lightning ResistShield: +5% to Maximum Lightning Resist + JahJahRuneRequired level: 65Weapon: Ignore Target's DefenseHelm and body armor: Maximum Life +5%Shield: +50 to LifeShields465v1.10

Phoenix can also be made in a weapon; the weapon version is in the Weapon Runewords guide.

  • 100% chance to cast level 40 Blaze when you level up
  • 40% chance to cast level 22 Firestorm on striking
  • Level 10–15 Redemption Aura When Equipped
  • +350–400 Defense vs. Missile
  • +350–400% Enhanced Damage
  • -28% to Enemy Fire Resistance
  • +50 to Life
  • +5% to Maximum Lightning Resist
  • +10% to Maximum Fire Resist
  • +15–21 Fire Absorb

25.Metamorphosis

RunesBaseSocketsLevelVersion
IoIoRuneRequired level: 35Weapon: +10 to VitalityHelm and body armor: +10 to VitalityShield: +10 to Vitality + ChamChamRuneRequired level: 67Weapon: Freezes Target +3Helm and body armor: Cannot Be FrozenShield: Cannot Be Frozen + FalFalRuneRequired level: 41Weapon: +10 to StrengthHelm and body armor: +10 to StrengthShield: +10 to StrengthHelms367v2.6

While in Werewolf or Werebear form, the Druid's strikes place a 180-second Mark on the enemy; the bonuses each Mark grants are listed below.

  • Werewolf strikes grant a Mark for 180 seconds
  • Mark of the Wolf: +30% Bonus to Attack Rating, Increase Maximum Life 40%
  • Werebear strikes grant a Mark for 180 seconds
  • Mark of the Bear: +25% Increased Attack Speed, Physical Damage Received Reduced by 20%
  • +5 to Shape Shifting Skills (Druid only)
  • 25% Chance of Crushing Blow
  • +50–80% Enhanced Defense
  • +10 to Strength
  • +10 to Vitality
  • All Resistances +10
  • Cannot Be Frozen

26.Data Source

Values are for Diablo 2 Resurrected 3.3 (Reign of the Warlock). Ranged values (e.g. +250–290%) are rolled once when the runeword is created and never change afterwards.

0 Comments

No comments yet. If something's missing or wrong, say so.

Shield and Helm Runewords: Spirit, Dream, Exile, Delirium and More — Diablo 2 Resurrected · Zibidi Games