Charms: Small, Large and Grand Charm Affixes, Skillers and Unique Charms
How charms work in Diablo 2 Resurrected, the most wanted charms and where they drop (item level thresholds, level 85 areas, boss levels), every Small, Large and Grand Charm affix, all 24 skillers including the Warlock's, and how to get Annihilus, Hellfire Torch, Gheed's Fortune and the sunder charms.
How charms work in Diablo 2 Resurrected, the most wanted charms and where they drop, every magic affix that can roll on Small, Large and Grand Charms (with value ranges, required levels and affix levels) and how to get the unique charms. Includes the Warlock skillers added in Reign of the Warlock.
1.How Charms Work
Small Charm1 ร 1 inventory spaceSmall Charm1 ร 1 inventory spaceBase level: 28Up to 1 prefix + 1 suffix
Large Charm1 ร 2 inventory spaceLarge Charm1 ร 2 inventory spaceBase level: 14Up to 1 prefix + 1 suffix
Grand Charm1 ร 3 inventory spaceGrand Charm1 ร 3 inventory spaceBase level: 1Up to 1 prefix + 1 suffix- Charms only work while carried in the inventory and identified; they do nothing in the stash or inside the Horadric Cube.
- There are three sizes: Small (1ร1), Large (1ร2) and Grand (1ร3). The same affix rolls higher on a bigger charm but takes more space, and some affixes only appear on the bigger sizes.
- A magic charm has at most one prefix and one suffix. Charms cannot be rare, crafted or socketed; unique charms are a separate kind.
- The affix level decides which affixes can roll: an affix can appear when its affix level in the tables is at or below the charm's affix level. That is derived from the item level (the level of the monster that dropped it): on a Grand Charm it equals the item level, on a Large Charm it is 7 lower and on a Small Charm 14 lower, and the gap closes at very high item levels.
- A charm's required level is the highest required level among its affixes.
- You can reroll a magic charm's affixes in the Horadric Cube with 3 Perfect gems + the magic item โ see the Horadric Cube guide.
2.Highest Values by Size
The highest value each size can roll, with the required level for that value in brackets. "โ" means the stat does not roll on that size.
| Stat | Small | Large | Grand |
|---|---|---|---|
| Life | +20 (39) | +35 (66) | +45 (83) |
| Mana | +17 (40) | +34 (41) | +59 (41) |
| All Resistances | +5 (25) | +8 (26) | +15 (27) |
| Fire Resist | +11% (32) | +15% (27) | +30% (22) |
| Cold Resist | +11% (32) | +15% (27) | +30% (22) |
| Lightning Resist | +11% (32) | +15% (27) | +30% (22) |
| Poison Resist | +11% (32) | +15% (27) | +30% (22) |
| Magic Find | +7% (33) | โ | โ |
| Extra Gold | +10% (15) | +22% (15) | +40% (14) |
| Faster Hit Recovery | +5% (29) | +8% (14) | +12% (1) |
| Faster Run/Walk | +3% (27) | +5% (18) | +7% (14) |
| Strength | +2 (16) | +5 (13) | +6 (10) |
| Dexterity | +2 (16) | +5 (13) | +6 (10) |
| Defense | +30 (40) | +60 (37) | +100 (34) |
| Attack Rating | +36 (49) | +77 (44) | +132 (41) |
| Maximum Damage | +3 (21) | +6 (21) | +10 (21) |
| Minimum Damage | +1 (82) | +2 (52) | +3 (67) |
| Maximum Stamina | +16 (15) | +32 (15) | +50 (15) |
3.Most Wanted Charms
The magic charms players hunt to fill their inventory. Names are the in-game (and trade) names; stats show the top tier. In the Level column the first number is the required character level, the second the lowest level the dropping monster must have for that tier to roll (item level) โ where to find it is in the next section.
Small Charms
| Charm | Stats (top tier) | Level | Best for |
|---|---|---|---|
| Shimmering Small Charm of Vita | All Resistances +3โ5, +16โ20 to Life | 39 / 61 | Everyone: resistances and life in one slot |
| Fine Small Charm of Vita | +10โ20 to Attack Rating, +1โ3 to Maximum Damage, +16โ20 to Life | 39 / 61 | Physical melee and bow builds ("3/20/20") |
| Serpent's Small Charm of Vita | +13โ17 to Mana, +16โ20 to Life | 40 / 62 | Casters short on mana |
| Ruby Small Charm of Vita | Fire Resist +10โ11%, +16โ20 to Life | 39 / 61 | Topping up one resistance (Sapphire, Amber or Emerald instead of Ruby) |
| Shimmering Small Charm of Good Luck | All Resistances +3โ5, 6โ7% Better Chance of Getting Magic Items | 33 / 61 | Magic finding |
Grand Charms
| Charm | Stats (top tier) | Level | Best for |
|---|---|---|---|
| (Skiller) Grand Charm of Vita | +1 to one skill tree (skiller), +41โ45 to Life | 83 / 91 | Characters of that class; the most valuable Grand Charm |
| (Skiller) Grand Charm of Balance | +1 to one skill tree (skiller), +12% Faster Hit Recovery | 42 / 50 | Casters chasing a faster hit recovery breakpoint |
| (Skiller) Grand Charm of Inertia | +1 to one skill tree (skiller), +7% Faster Run/Walk | 42 / 50 | Extra run speed |
| Sharp Grand Charm of Vita | +49โ76 to Attack Rating, +7โ10 to Maximum Damage, +41โ45 to Life | 83 / 91 | Physical melee (instead of a skiller) |
- Value per slot: the best life roll is 20 on a Small Charm (1 slot), 35 on a Large Charm (2 slots, 17.5 per slot) and 45 on a Grand Charm (3 slots, 15 per slot). That is why most of the inventory goes to Small Charms, Grand Charms are carried mainly for skillers, and Large Charms are rarely chosen.
- A skiller with a suffix (life, FHR, FRW) is worth far more, but a bare skiller is still useful.
- The most wanted unique charms are Annihilus, Hellfire Torch, Gheed's Fortune and the sunder charms; how to get them is further down.
4.Where Charms Drop
Magic charms have no special source; ordinary monsters drop them too. The level of the monster that drops the charm decides which affixes can roll: item level = monster level.
- Ordinary monsters are at the area level; champions are 2 levels higher, unique and super unique monsters 3 levels higher. Act bosses have fixed levels (table below).
- In level 85 areas the highest item level is 88 (unique monsters); outside bosses the highest is 90 (Arreat Summit, Colossal Summit).
- Terror Zones (Hell only): monster level builds on the higher of the area level and the character level โ ordinary monsters +2 (up to 96), champions +4 (up to 98), uniques and bosses +5 (up to 99). This is where the highest item levels come from.
Item Level Needed
| Target | Lowest item level | Where |
|---|---|---|
| Skillers (Grand Charm) | 50 | Nightmare Acts IV and V and most of Act III; anywhere in Hell |
| The best life, mana, MF, resistance and 3/20/20 rolls on Small Charms | 61โ62 | In Nightmare only the last Act V areas (Ancients' Way, Arreat Summit, Nihlathak's Temple, Worldstone Keep) and the Secret Cow Level; anywhere in Hell |
| Sunder charms (unique) | 69 | Hell Terror Zones (elite monsters) |
| Gheed's Fortune (unique) | 70 | Almost anywhere in Hell; in Nightmare only a few bosses such as Baal (75) and Nihlathak (70) |
| +36โ40 to Life on a Grand Charm | 77 | Anywhere in Hell Acts III, IV and V; the higher areas of Acts I and II |
| +41โ45 to Life on a Grand Charm | 91 | Level 85 areas are not enough. Only Nihlathak (92), Diablo (94), Baal (99), Terror Zone monsters and the Uber bosses |
| The strongest damage affixes on Small Charms (Jagged, of Craftsmanship, Flaming, Pestilent, Red, Hibernal, Shocking) | 90โ95 | Terror Zones and the highest level bosses (Nihlathak 92, Diablo 94, Baal 99) |
Level 85 Areas (Hell)
The highest level areas outside the bosses and the best places to farm charms. A number in brackets marks an area that is not level 85.
| Act | Areas |
|---|---|
| Act I | Pit Level 1, Underground Passage Level 2, Pit Level 2, Mausoleum |
| Act II | Stony Tomb Level 1, Stony Tomb Level 2, Maggot Lair Level 3, Ancient Tunnels |
| Act III | Arachnid Lair, Swampy Pit Level 1, Swampy Pit Level 2, Swampy Pit Level 3, Sewers Level 1, Sewers Level 2, Ruined Temple, Disused Fane, Forgotten Reliquary, Forgotten Temple, Ruined Fane, Disused Reliquary |
| Act IV | River of Flame, The Chaos Sanctuary |
| Act V | Drifter Cavern, Icy Cellar, Arreat Summit (87), Abaddon, Pit of Acheron, Infernal Pit, Worldstone Keep Level 1, Worldstone Keep Level 2, Worldstone Keep Level 3, Throne of Destruction, The Worldstone Chamber, Colossal Summit (87) |
Boss Levels
A boss's level is the item level of what it drops. Uber Diablo (Diablo Clone), the Pandemonium Ubers and the Colossal Ancients are level 110.
| Boss | Normal | Nightmare | Hell |
|---|---|---|---|
| Andariel | 12 | 49 | 75 |
| Duriel | 22 | 55 | 88 |
| Mephisto | 26 | 59 | 87 |
| Diablo | 40 | 62 | 94 |
| Baal | 60 | 75 | 99 |
| Nihlathak | 65 | 70 | 92 |
| The Summoner | 18 | 55 | 80 |
| Radament | 16 | 49 | 83 |
| Izual | 29 | 60 | 86 |
| Blood Raven | 10 | 43 | 88 |
5.Small Charm
1 ร 1 inventory space, base level 28. Several tiers of the same affix are merged into one row; ranges run from the lowest to the highest tier.
Small Charm Prefixes
| Affix | Stat | Required level | Affix level |
|---|---|---|---|
| Stout | +1โ8 Defense | 1โ15 | 1โ21 |
| Burly | +15โ20 Defense | 28 | 36 |
| Stalwart | +20โ30 Defense | 40 | 48 |
| Red | +1 to Minimum Damage | 82 | 90 |
| Jagged | +1 to Maximum Damage | 73 | 81 |
| Rugged | +4โ16 to Maximum Stamina | 1โ15 | 1โ21 |
| Bronze | +2โ12 to Attack Rating | 1โ15 | 1โ21 |
| Iron | +13โ24 to Attack Rating | 31 | 39 |
| Steel | +25โ36 to Attack Rating | 49 | 57 |
| Fine | +10โ20 to Attack Rating, +1โ3 to Maximum Damage | 21 | 28 |
| Lizard's | +1โ7 to Mana | 12 | 16 |
| Snake's | +8โ12 to Mana | 24 | 32 |
| Serpent's | +13โ17 to Mana | 40 | 48 |
| Shimmering | All Resistances +3โ5 | 25 | 33 |
| Azure | Cold Resist +3โ5% | 1 | 1 |
| Lapis | Cold Resist +6โ7% | 10 | 14 |
| Cobalt | Cold Resist +8โ9% | 20 | 27 |
| Sapphire | Cold Resist +10โ11% | 32 | 40 |
| Crimson | Fire Resist +3โ5% | 1 | 1 |
| Russet | Fire Resist +6โ7% | 10 | 14 |
| Garnet | Fire Resist +8โ9% | 20 | 27 |
| Ruby | Fire Resist +10โ11% | 32 | 40 |
| Tangerine | Lightning Resist +3โ5% | 1 | 1 |
| Ocher | Lightning Resist +6โ7% | 10 | 14 |
| Coral | Lightning Resist +8โ9% | 20 | 27 |
| Amber | Lightning Resist +10โ11% | 32 | 40 |
| Beryl | Poison Resist +3โ5% | 1 | 1 |
| Viridian | Poison Resist +6โ7% | 10 | 14 |
| Jade | Poison Resist +8โ9% | 20 | 27 |
| Emerald | Poison Resist +10โ11% | 32 | 40 |
| Snowflake | Adds (1โ2)โ(2โ4) Cold Damage | 20 | 27 |
| Shivering | Adds (3โ4)โ(5โ8) Cold Damage | 34 | 42 |
| Boreal | Adds (5โ7)โ(9โ14) Cold Damage | 58 | 66 |
| Hibernal | Adds (8โ10)โ(15โ20) Cold Damage | 83 | 91 |
| Ember | Adds 1โ(2โ3) Fire Damage | 15 | 21 |
| Smoldering | Adds (2โ3)โ(4โ10) Fire Damage | 32 | 40 |
| Smoking | Adds (4โ9)โ(11โ19) Fire Damage | 56 | 64 |
| Flaming | Adds (10โ19)โ(20โ29) Fire Damage | 81 | 89 |
| Static | Adds 1โ(6โ11) Lightning Damage | 17 | 23 |
| Glowing | Adds 1โ(12โ24) Lightning Damage | 33 | 41 |
| Arcing | Adds 1โ(25โ43) Lightning Damage | 57 | 65 |
| Shocking | Adds 1โ(44โ71) Lightning Damage | 82 | 90 |
| Septic | +15 Poison Damage over 3 Seconds | 13 | 18 |
| Envenomed | +50 Poison Damage over 4 Seconds | 31 | 39 |
| Toxic | +100 Poison Damage over 5 Seconds | 55 | 63 |
| Pestilent | +175 Poison Damage over 6 Seconds | 80 | 88 |
Small Charm Suffixes
| Affix | Stat | Required level | Affix level |
|---|---|---|---|
| of Frost | Adds 1โ2 Cold Damage | 10 | 14 |
| of the Icicle | Adds 2โ(3โ4) Cold Damage | 15 | 21 |
| of the Glacier | Adds 3โ(5โ6) Cold Damage | 25 | 33 |
| of Winter | Adds (4โ5)โ(7โ9) Cold Damage | 38 | 46 |
| of Flame | Adds 1โ2 Fire Damage | 8 | 11 |
| of Fire | Adds 2โ(3โ4) Fire Damage | 15 | 20 |
| of Burning | Adds (3โ4)โ(5โ8) Fire Damage | 24 | 32 |
| of Incineration | Adds (5โ7)โ(9โ13) Fire Damage | 37 | 45 |
| of Shock | Adds 1โ(3โ6) Lightning Damage | 9 | 12 |
| of Lightning | Adds 1โ(7โ10) Lightning Damage | 15 | 21 |
| of Thunder | Adds 1โ(11โ18) Lightning Damage | 25 | 33 |
| of Storms | Adds 1โ(19โ28) Lightning Damage | 37 | 45 |
| of Craftsmanship | +1 to Maximum Damage | 77 | 85 |
| of Blight | +6 Poison Damage over 3 Seconds | 6 | 9 |
| of Venom | +15 Poison Damage over 4 Seconds | 15 | 20 |
| of Pestilence | +25 Poison Damage over 5 Seconds | 24 | 32 |
| of Anthrax | +50 Poison Damage over 6 Seconds | 36 | 44 |
| of Balance | +5% Faster Hit Recovery | 29 | 37 |
| of Greed | 5โ10% Extra Gold from Monsters | 15 | 1 |
| of Fortune | 3โ5% Better Chance of Getting Magic Items | 18 | 31 |
| of Good Luck | 6โ7% Better Chance of Getting Magic Items | 33 | 47 |
| of Life | +5โ10 to Life | 14 | 1 |
| of Substinence | +11โ15 to Life | 17 | 23 |
| of Vita | +16โ20 to Life | 39 | 47 |
| of Dexterity | +1โ2 to Dexterity | 5โ16 | 7โ22 |
| of Strength | +1โ2 to Strength | 5โ16 | 7โ22 |
| of Inertia | +3% Faster Run/Walk | 27 | 35 |
6.Large Charm
1 ร 2 inventory space, base level 14. Several tiers of the same affix are merged into one row; ranges run from the lowest to the highest tier.
Large Charm Prefixes
| Affix | Stat | Required level | Affix level |
|---|---|---|---|
| Stout | +2โ12 Defense | 1โ15 | 1โ20 |
| Burly | +13โ30 Defense | 19โ24 | 26โ32 |
| Stalwart | +30โ60 Defense | 30โ37 | 38โ45 |
| Red | +1 to Minimum Damage | 22 | 30 |
| Sanguinary | +2 to Minimum Damage | 52 | 60 |
| Jagged | +1 to Maximum Damage | 16 | 22 |
| Forked | +2 to Maximum Damage | 44 | 52 |
| Rugged | +8โ32 to Maximum Stamina | 1โ15 | 1โ21 |
| Bronze | +4โ25 to Attack Rating | 1โ12 | 1โ16 |
| Iron | +26โ51 to Attack Rating | 18โ26 | 25โ34 |
| Steel | +52โ77 to Attack Rating | 36โ44 | 43โ52 |
| Fine | +10โ20 to Attack Rating, +1โ3 to Maximum Damage | 14 | 19 |
| Sharp | +21โ48 to Attack Rating, +4โ6 to Maximum Damage | 21 | 28 |
| Lizard's | +2โ12 to Mana | 1โ12 | 1โ17 |
| Snake's | +13โ23 to Mana | 18โ25 | 25โ33 |
| Serpent's | +24โ34 to Mana | 33โ41 | 41โ49 |
| Shimmering | All Resistances +3โ8 | 12โ26 | 17โ34 |
| Azure | Cold Resist +4โ7% | 1 | 1 |
| Lapis | Cold Resist +8โ10% | 12 | 16 |
| Cobalt | Cold Resist +11โ12% | 18 | 25 |
| Sapphire | Cold Resist +13โ15% | 27 | 35 |
| Crimson | Fire Resist +4โ7% | 1 | 1 |
| Russet | Fire Resist +8โ10% | 12 | 16 |
| Garnet | Fire Resist +11โ12% | 18 | 25 |
| Ruby | Fire Resist +13โ15% | 27 | 35 |
| Tangerine | Lightning Resist +4โ7% | 1 | 1 |
| Ocher | Lightning Resist +8โ10% | 12 | 16 |
| Coral | Lightning Resist +11โ12% | 18 | 25 |
| Amber | Lightning Resist +13โ15% | 27 | 35 |
| Beryl | Poison Resist +4โ7% | 1 | 1 |
| Viridian | Poison Resist +8โ10% | 12 | 16 |
| Jade | Poison Resist +11โ12% | 18 | 25 |
| Emerald | Poison Resist +13โ15% | 27 | 35 |
| Snowflake | Adds (2โ3)โ(3โ5) Cold Damage | 13 | 18 |
| Shivering | Adds (4โ5)โ(6โ10) Cold Damage | 21 | 29 |
| Boreal | Adds (6โ10)โ(11โ20) Cold Damage | 41 | 49 |
| Hibernal | Adds (11โ15)โ(21โ30) Cold Damage | 61 | 69 |
| Ember | Adds 1โ(2โ3) Fire Damage | 9 | 13 |
| Smoldering | Adds (2โ3)โ(4โ12) Fire Damage | 20 | 27 |
| Smoking | Adds (4โ9)โ(13โ27) Fire Damage | 39 | 47 |
| Flaming | Adds (10โ27)โ(28โ43) Fire Damage | 59 | 67 |
| Static | Adds 1โ(5โ9) Lightning Damage | 10 | 14 |
| Glowing | Adds 1โ(10โ26) Lightning Damage | 20 | 28 |
| Arcing | Adds 1โ(27โ58) Lightning Damage | 40 | 48 |
| Shocking | Adds 1โ(59โ90) Lightning Damage | 60 | 68 |
| Septic | +10 Poison Damage over 3 Seconds | 6 | 9 |
| Envenomed | +30 Poison Damage over 4 Seconds | 19 | 26 |
| Toxic | +90 Poison Damage over 5 Seconds | 38 | 46 |
| Pestilent | +175 Poison Damage over 6 Seconds | 58 | 66 |
Large Charm Suffixes
| Affix | Stat | Required level | Affix level |
|---|---|---|---|
| of Frost | Adds 1โ(2โ3) Cold Damage | 6 | 9 |
| of the Icicle | Adds 2โ(4โ5) Cold Damage | 11 | 15 |
| of the Glacier | Adds 3โ(6โ8) Cold Damage | 18 | 25 |
| of Winter | Adds (4โ6)โ(9โ12) Cold Damage | 27 | 35 |
| of Flame | Adds 1โ2 Fire Damage | 5 | 7 |
| of Fire | Adds 2โ(3โ5) Fire Damage | 10 | 14 |
| of Burning | Adds (3โ5)โ(6โ11) Fire Damage | 18 | 24 |
| of Incineration | Adds (6โ10)โ(12โ17) Fire Damage | 26 | 34 |
| of Shock | Adds 1โ(3โ5) Lightning Damage | 5 | 7 |
| of Lightning | Adds 1โ(6โ13) Lightning Damage | 10 | 14 |
| of Thunder | Adds 1โ(14โ25) Lightning Damage | 18 | 24 |
| of Storms | Adds 1โ(26โ38) Lightning Damage | 26 | 34 |
| of Craftsmanship | +1 to Maximum Damage | 19 | 26 |
| of Quality | +2 to Maximum Damage | 48 | 56 |
| of Blight | +6 Poison Damage over 3 Seconds | 3 | 5 |
| of Venom | +15 Poison Damage over 4 Seconds | 9 | 13 |
| of Pestilence | +25 Poison Damage over 5 Seconds | 17 | 23 |
| of Anthrax | +50 Poison Damage over 6 Seconds | 25 | 33 |
| of Balance | +8% Faster Hit Recovery | 14 | 19 |
| of Greed | 5โ22% Extra Gold from Monsters | 5โ15 | 1โ20 |
| of Life | +6โ15 to Life | 9 | 1โ12 |
| of Substinence | +16โ25 to Life | 19โ34 | 26โ42 |
| of Vita | +26โ35 to Life | 50โ66 | 58โ74 |
| of Dexterity | +2โ5 to Dexterity | 2โ13 | 3โ18 |
| of Strength | +2โ5 to Strength | 2โ13 | 3โ18 |
| of Inertia | +5% Faster Run/Walk | 18 | 24 |
7.Grand Charm
1 ร 3 inventory space, base level 1. Several tiers of the same affix are merged into one row; ranges run from the lowest to the highest tier.
Grand Charm Prefixes
| Affix | Stat | Required level | Affix level |
|---|---|---|---|
| Stout | +3โ12 Defense | 1โ9 | 1โ12 |
| Burly | +13โ30 Defense | 12โ20 | 17โ27 |
| Stalwart | +33โ100 Defense | 24โ34 | 32โ42 |
| Red | +1 to Minimum Damage | 11 | 15 |
| Sanguinary | +2 to Minimum Damage | 37 | 45 |
| Bloody | +3 to Minimum Damage | 67 | 75 |
| Jagged | +1 to Maximum Damage | 5 | 7 |
| Forked | +2 to Maximum Damage | 29 | 37 |
| Serrated | +3 to Maximum Damage | 59 | 67 |
| Rugged | +12โ50 to Maximum Stamina | 1โ15 | 1โ21 |
| Bronze | +6โ42 to Attack Rating | 1โ9 | 1โ13 |
| Iron | +43โ87 to Attack Rating | 14โ23 | 19โ31 |
| Steel | +88โ132 to Attack Rating | 29โ41 | 37โ49 |
| Fine | +10โ48 to Attack Rating, +1โ6 to Maximum Damage | 11โ16 | 15โ22 |
| Sharp | +49โ76 to Attack Rating, +7โ10 to Maximum Damage | 21 | 29 |
| Lizard's | +3โ20 to Mana | 1โ9 | 1โ13 |
| Snake's | +21โ39 to Mana | 14โ23 | 19โ31 |
| Serpent's | +40โ59 to Mana | 29โ41 | 37โ49 |
| Shimmering | All Resistances +3โ15 | 6โ27 | 8โ35 |
| Azure | Cold Resist +7โ15% | 1 | 1 |
| Lapis | Cold Resist +16โ20% | 7 | 10 |
| Cobalt | Cold Resist +21โ25% | 15 | 20 |
| Sapphire | Cold Resist +26โ30% | 22 | 30 |
| Crimson | Fire Resist +7โ15% | 1 | 1 |
| Russet | Fire Resist +16โ20% | 7 | 10 |
| Garnet | Fire Resist +21โ25% | 15 | 20 |
| Ruby | Fire Resist +26โ30% | 22 | 30 |
| Tangerine | Lightning Resist +7โ15% | 1 | 1 |
| Ocher | Lightning Resist +16โ20% | 7 | 10 |
| Coral | Lightning Resist +21โ25% | 15 | 20 |
| Amber | Lightning Resist +26โ30% | 22 | 30 |
| Beryl | Poison Resist +7โ15% | 1 | 1 |
| Viridian | Poison Resist +16โ20% | 7 | 10 |
| Jade | Poison Resist +21โ25% | 15 | 20 |
| Emerald | Poison Resist +26โ30% | 22 | 30 |
| Snowflake | Adds 1โ(2โ3) Cold Damage | 6 | 9 |
| Shivering | Adds (2โ4)โ(4โ8) Cold Damage | 11 | 15 |
| Boreal | Adds (5โ7)โ(9โ15) Cold Damage | 22 | 30 |
| Hibernal | Adds (8โ13)โ(16โ25) Cold Damage | 38 | 45 |
| Ember | Adds 1โ(2โ3) Fire Damage | 3 | 5 |
| Smoldering | Adds (2โ3)โ(4โ7) Fire Damage | 11 | 15 |
| Smoking | Adds (4โ7)โ(8โ19) Fire Damage | 21 | 28 |
| Flaming | Adds (8โ18)โ(20โ36) Fire Damage | 35 | 43 |
| Static | Adds 1โ(4โ5) Lightning Damage | 5 | 7 |
| Glowing | Adds 1โ(6โ17) Lightning Damage | 10 | 14 |
| Arcing | Adds 1โ(18โ44) Lightning Damage | 21 | 29 |
| Shocking | Adds 1โ(45โ79) Lightning Damage | 36 | 44 |
| Septic | +5 Poison Damage over 3 Seconds | 1 | 1 |
| Envenomed | +15 Poison Damage over 4 Seconds | 9 | 12 |
| Toxic | +50 Poison Damage over 5 Seconds | 20 | 27 |
| Pestilent | +100 Poison Damage over 6 Seconds | 34 | 42 |
Grand Charm Suffixes
| Affix | Stat | Required level | Affix level |
|---|---|---|---|
| of Frost | Adds 1โ2 Cold Damage | 3 | 5 |
| of the Icicle | Adds 2โ(3โ4) Cold Damage | 6 | 8 |
| of the Glacier | Adds 3โ(5โ7) Cold Damage | 11 | 15 |
| of Winter | Adds (4โ6)โ(8โ11) Cold Damage | 17 | 23 |
| of Flame | Adds 1โ2 Fire Damage | 2 | 3 |
| of Fire | Adds (1โ2)โ3 Fire Damage | 6 | 8 |
| of Burning | Adds (2โ3)โ(4โ7) Fire Damage | 10 | 14 |
| of Incineration | Adds (4โ7)โ(8โ14) Fire Damage | 16 | 22 |
| of Shock | Adds 1โ(2โ3) Lightning Damage | 3 | 4 |
| of Lightning | Adds 1โ(4โ7) Lightning Damage | 5 | 7 |
| of Thunder | Adds 1โ(8โ21) Lightning Damage | 11 | 15 |
| of Storms | Adds 1โ(22โ33) Lightning Damage | 16 | 22 |
| of Craftsmanship | +1 to Maximum Damage | 1 | 1 |
| of Quality | +2 to Maximum Damage | 33 | 41 |
| of Maiming | +3โ4 to Maximum Damage | 63 | 71 |
| of Blight | +6 Poison Damage over 3 Seconds | 1 | 1 |
| of Venom | +15 Poison Damage over 4 Seconds | 4 | 6 |
| of Pestilence | +25 Poison Damage over 5 Seconds | 10 | 14 |
| of Anthrax | +50 Poison Damage over 6 Seconds | 15 | 21 |
| of Balance | +12% Faster Hit Recovery | 1 | 1 |
| of Greed | 10โ40% Extra Gold from Monsters | 1โ14 | 1โ19 |
| of Life | +5โ20 to Life | 1โ14 | 1โ19 |
| of Substinence | +21โ35 to Life | 23โ53 | 31โ61 |
| of Vita | +36โ45 to Life | 69โ83 | 77โ91 |
| of Dexterity | +3โ6 to Dexterity | 1โ10 | 1โ14 |
| of Strength | +3โ6 to Strength | 1โ10 | 1โ14 |
| of Inertia | +7% Faster Run/Walk | 14 | 19 |
8.Skill Charms (Skillers)
These Grand Charm prefixes give +1 to one skill tree of one class; players call them "skillers". All of them have required level 42 and affix level 50. The same charm can also carry a suffix such as life, faster hit recovery or faster run/walk. The bonus only helps a character of that class. The Warlock's three skillers arrived with Reign of the Warlock.
| Affix | Class | Skill tree (+1) |
|---|---|---|
| Fletcher's | Amazon | Bow and Crossbow |
| Acrobat's | Amazon | Passive and Magic |
| Harpoonist's | Amazon | Javelin and Spear |
| Burning | Sorceress | Fire |
| Sparking | Sorceress | Lightning |
| Chilling | Sorceress | Cold |
| Hexing | Necromancer | Curses |
| Fungal | Necromancer | Poison and Bone |
| Graverobber's | Necromancer | Summoning |
| Lion Branded | Paladin | Combat |
| Captain's | Paladin | Offensive Auras |
| Preserver's | Paladin | Defensive Auras |
| Expert's | Barbarian | Combat |
| Fanatic | Barbarian | Masteries |
| Sounding | Barbarian | Warcries |
| Trainer's | Druid | Summoning |
| Spiritual | Druid | Shape Shifting |
| Nature's | Druid | Elemental |
| Entrapping | Assassin | Traps |
| Mentalist's | Assassin | Shadow Disciplines |
| Shogukusha's | Assassin | Martial Arts |
| Fiendish | Warlock | Demonic Binding |
| Sullied | Warlock | Eldritch Weapons |
| Chaotic | Warlock | Arts of Chaos |
9.Unique Charms and How to Get Them
You can carry only one of each unique charm. The stats of the sunder charms and the Latent/Renewed versions from Reign of the Warlock are in the Unique Jewelry, Charms and Jewels guide.
AnnihilusSmall CharmAnnihilusSmall CharmRequired Level: 70+1 to All Skills+10โ20 to All AttributesAll Resistances +10โ20+5โ10% to Experience GainedSource: Uber Diablo (Diablo Clone)
Hellfire TorchLarge CharmHellfire TorchLarge CharmRequired Level: 755% chance to cast level 10 Firestorm on striking+3 to the skills of a random character class+10โ20 to All AttributesAll Resistances +10โ20+8 to Light RadiusLevel 30 Hydra (10 Charges)Source: Uber Tristram (Pandemonium)
Gheed's FortuneGrand CharmGheed's FortuneGrand CharmRequired Level: 6280โ160% Extra Gold from MonstersReduces All Vendor Prices 10โ15%20โ40% Better Chance of Getting Magic ItemsSource: normal drop, item level 70+Annihilus โ Uber Diablo (Diablo Clone)
Annihilus only drops from Uber Diablo, and killing him always drops it. Uber Diablo is a level 110 copy of Diablo with a huge life pool and fast regeneration.
- Online:
Stones of Jordan sold to vendors in games of your region are counted. Progress is announced in six stages starting with "Terror gazes upon Sanctuary"; at the last stage "Diablo has invaded Sanctuary" appears and Uber Diablo spawns in the Hell games of that region. - Offline (single player): selling a single Stone of Jordan to a vendor in Hell difficulty is enough.
- Uber Diablo replaces the first super unique monster you meet (for example Corpsefire in the Den of Evil or Bishibosh in the Cold Plains), so you can choose where he appears.
- Because he regenerates, Open Wounds and high fire and lightning resistance are recommended.
Hellfire Torch โ Pandemonium Event (Uber Tristram)
A three-stage chain; every stage is done in Hell difficulty and the portals are opened with the Horadric Cube in Act V Harrogath. It also works in single player. The recipes are in the Horadric Cube guide as well.
1. Keys โ three super unique monsters occasionally drop a key; one of each key type is a cube recipe.
| Key | Dropped by (Hell) |
|---|---|
Key of Terror | The Countess โ Forgotten Tower (Act I) |
Key of Hate | The Summoner โ Arcane Sanctuary (Act II) |
Key of Destruction | Nihlathak โ Halls of Vaught (Act V) |
2. Mini Ubers โ cubing the three keys in Harrogath opens one of three portals at random. The same portal does not open twice in one game, so opening all three needs nine keys (three of each).
| Portal | Boss | Drops |
|---|---|---|
| Matron's Den | Lilith | Diablo's Horn |
| Forgotten Sands | Uber Duriel | Baal's Eye |
| Furnace of Pain | Uber Izual | Mephisto's Brain |
3. Uber Tristram โ cubing the three organs in Harrogath opens the Uber Tristram portal. Kill Uber Mephisto, Uber Baal and Pandemonium Diablo; the last one to die drops the Hellfire Torch and the
Standard of Heroes.
- The Torch's +3 goes to the skills of a random class; since Reign of the Warlock that is one of 8 classes, the Warlock included. You may need several runs for the class you want.
- Uber Mephisto's Conviction aura cuts resistances hard, and the Ubers regenerate quickly, so Open Wounds is close to mandatory.
Gheed's Fortune โ Normal Drop
There is no special source: it can drop as a unique Grand Charm from any monster of item level 70 or higher (required level 62). That level is found almost everywhere in Hell; in Nightmare only a few high level bosses (Baal 75, Nihlathak 70) reach it. Magic Find improves the chance, and the vendor discount also makes it valuable for gambling.
Sunder Charms
- The six sunder charms (Black Cleft, Bone Break, Cold Rupture, Crack of the Heavens, Flame Rift, Rotting Fissure) break monster immunity to one damage type. They drop from champion, unique, super unique and boss monsters in Hell Terror Zones (item level 69+).
- Reign of the Warlock: the Latent versions drop more often from Heralds, tiered boss enemies that appear as you kill monsters in a Terror Zone, and can also come from other monsters in Hell. A Latent charm is turned into a Renewed one in the Horadric Cube with a Perfect gem, a rune and Worldstone Shards โ see the Horadric Cube guide.
- Worldstone Shards drop from elite monsters in Hell (champions, uniques, super uniques, act bosses). Right-clicking one turns every area of its act into a Terror Zone for the rest of that game.
10.Data Source
Values follow the Diablo 2 Resurrected 3.3 (Reign of the Warlock) game data. The game files also contain a +46-50 life tier for Grand Charms, but its affix level is 110 (the maximum is 99), so it never drops normally and is left out of the tables. The same files list a "Lucky" prefix with Magic Find for Large and Grand Charms, but it has no required level and never drops; Magic Find only rolls on Small Charms.





